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RobertAHoward
Robert A. Howard

Fri

Sep 21
2001

00:58

Making a Game System

I was recently looking through some of the stuff for Battlefleet Gothic and
I realized how unbalanced many of the ships are for the points. I then found
out that what the game designers do is go with "gut feelings" which explains
why some races are so nasty and others are not.

So I decided to try and revamp the system for building the ships with a
point base comparison. And ran into a snag immediately.

When building a game system, how do you go about about make sure things are
balanced for different classes/ships/races? What are some things you would
do to keep that balance?

I don't really need to rewrite the entire game. Just come up with a template
for building the ships (escorts, cruisers, and battleships).

Do you have any suggestions or advice?

Rob Howard


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