
I was recently looking through some of the stuff for Battlefleet Gothic and I realized how unbalanced many of the ships are for the points. I then found out that what the game designers do is go with "gut feelings" which explains why some races are so nasty and others are not. So I decided to try and revamp the system for building the ships with a point base comparison. And ran into a snag immediately. When building a game system, how do you go about about make sure things are balanced for different classes/ships/races? What are some things you would do to keep that balance? I don't really need to rewrite the entire game. Just come up with a template for building the ships (escorts, cruisers, and battleships). Do you have any suggestions or advice? Rob Howard ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/