Could the PC receive a mental message in his mind to "Run, your life depends upon it" type of thing. It fits with the psionics, but I'm not sure about rest of your campaign and current circumstances. ----- Original Message ----- From: Tim Hall Sent: Saturday, October 27, 2001 5:31 AM To: gamers@phoenyx.net Subject: GM: Killing PCs in on-line games I have a dilemma here. Current thread in my play-by-web game: http://www.dreamlyrics.co.uk/ubb/Forum54/HTML/000050.html One of the player characters (Iodeth) has done something which, if my gameworld is to retain consistency, would result in the death of that PC The other two PCs decided wisely to run away, but the third of the group (Iodeth) decided to stand and fight against an unknown, invisible, and very powerful foe which has already left a trail of dead NPCs behind it. I don't really want to post "you're dead, no saving throw, please create me a new character", but I don't want to violate internal consistency either. At the risk of using naughty words, I know this is a Simulationist vs. Dramatist issue... -- Tim Hall, http://www.kalyr.com "It's a fine line between stupid and clever" - Spinal Tap ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/ ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


