
> So far I have used serious injury rather than death to 'warn' people. > Perhaps I'm too soft. It's always hard to have the player feel the pain of their character. That's why we've instituted the "electric shock" method. Every time we badly injure a PC, as a GM we are required to shift our feet back and forth on the carpet and deliver the news with a touch-attack. or not. \\ Mb \\ ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/