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CarlCravens
Carl D Cravens

Fri

Feb 15
2002

16:21



Wikify

Diceless vs. Diceful games and other topics (BIG)

On Thu, 14 Feb 2002 Noctifer@aol.com wrote:

> Personally, I think that attempting to reach perfection requires being as
> unbiased as possible...dice contribute towards that goal.

I believe that we have reached an impasse then, because we're working from
very different first principles.  Was fun talking about it though.

> I don't expect any of my players to be James Bond...but I do expect them to
> try.  If they stumble on the words, that's fine...I can ignore that if their
> character has a decent score.  My problem is with not even _trying_...just
> wanting a dice roll to determine everything.

I'm in agreement here...  this is what I want from my players.
But it seems like a back-pedal from your previous statement... this
doesn't seem to be at all what you were saying earlier.

--
Carl D Cravens (raven@phoenyx.net)                Gamers List Owner
    [  General RP Discussion -- http://www.phoenyx.net/gamers/  ]
So many idiots, so little ammunition.

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