On Thu, 14 Feb 2002 Noctifer@aol.com wrote:
> Personally, I think that attempting to reach perfection requires being as
> unbiased as possible...dice contribute towards that goal.
I believe that we have reached an impasse then, because we're working from
very different first principles. Was fun talking about it though.
> I don't expect any of my players to be James Bond...but I do expect them to
> try. If they stumble on the words, that's fine...I can ignore that if their
> character has a decent score. My problem is with not even _trying_...just
> wanting a dice roll to determine everything.
I'm in agreement here... this is what I want from my players.
But it seems like a back-pedal from your previous statement... this
doesn't seem to be at all what you were saying earlier.
--
Carl D Cravens (raven@phoenyx.net) Gamers List Owner
[ General RP Discussion -- http://www.phoenyx.net/gamers/ ]
So many idiots, so little ammunition.
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