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SteveBarr
Steve Barr

Fri

Aug 30
2002

01:58

Noir for games

Game Noir: The Construction of Virtual
Subjectivity in Computer Gaming

This essay will demonstrate the transposability of noir storytelling
into the gaming medium. The first task is to identify the major
characteristics of that noir storytelling and demonstrate its existence
in the two games I have selected. Next it is necessary to elucidate the
features of the gaming experience and distinguish those that are
specific to the medium and not particularly germane to cinema. Finally,
with these features in mind we will see what game noir truly is, and how
it both conforms to and extends beyond the compositional elements and
the goals of film noir.

http://www.gamasutra.com/education/theses/20020821/davis_01.htm

Just FYI. Author is talking about computer games, but still...

Steve
-- 
http://www.stevebarr.com
"Take them both to Disneyland and buy them concession
stand drinks! Save the cups to sample their DNA later
and create a harem of beautiful Zoe-Oasis hybrid
loveslave clones!" -- http://www.sluggy.com

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