LLWatts@aol.com wrote: > Anyone have hints/tips on writing humor and having it come out funny? Given the way games can go, you might try keeping the humor self-contained; don't make "the funny" depend on having gone through certain other parts of the scenario first. As you say, players will sometimes insert humor, so part of it is presenting them with absurd situations. The Mystery Men movie did a good job with this, esp. the non-lethal weapon workshop. Unfortunately, one person's funny is another's eye roll. I wouldn't depend on funny names (ex. Sam Francisco), "sight" gags (funny locations), etc. to carry the humor, though they can help set the tone. It might help to rewatch movies you found funny and see how they sustained the humor for two hours. Just IMO, Steve -- http://www.stevebarr.com "Kiri kiri kiri!" - Audition ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


