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GAMERS is about roleplaying games (including sims) and almost anything of interest to the average roleplayer.
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KarenCravens
Karen Cravens

Mon

Dec 30
2002

23:15

What makes a fantasy city?

Are good fantasy cities historically-accurate-with-grudging-mods-for-magic, or 
more like wave-at-the-history-as-we-drive-by Renaissance-Faire sort of 
things?  Or something else?
Do they have a lot of in-your-face "personality," or does a good city blend into 
the background?
How big are they (the ones best for gaming in, not necessarily all cities in the 
gameworld)?

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