On 31 Dec 2002 at 8:00, Merle Moss wrote: > Size is far less important than consistency. Whatever the size, it is > important to maintain certain ratio-s, and figure out the 'ecology'. > What are the city's business concerns? How many people does it take to > do that? How much does that pay? Can such workers afford a home and a > family? How many of such workers will a marketplace supply? Is there > order? If so, how many city guardsmen to how many workers? Are there > Nobles? Are they land-based (ie, detest commerce), or commerce-based > (own but never manage or own and manage?)? Etc. Size is important *for* consistency, though. That is, if you've decided you need N taverns and inns to give players a good variety, that determines a minimum size of your city. So I guess my question was really not just "how big," but "how much stuff is essential?" Or maybe, "is it possible to be *too* big?" ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


