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KarenCravens
Karen Cravens

Mon

Jan 12
2004

16:45

Kevin & Kell roleplaying game

On Mon, 12 Jan 2004, Michael Hopcroft wrote:

MH>* Domain actually comes across as quite a good RPG setting. Even
MH>herbivores who live in the city run the risk of being eaten by
MH>carnivores, both civilized and "wild". There is also political and
MH>corporate intrigue to deal with, people like rabbit's revenge who are
MH>trying to reshape the world to match their own agendas, and let's not
MH>forget the GBC (which, though they have retired, are still a force to be
MH>reckoned with).

That's where I think it'd get weird.  Sentients eating sentients is a
little odd in a comic strip, but I think it could get downright strange in
an RPG.

MH>* Player-characters might find themselves dealing with the lethal office
MH>politics at HerdThinners Inc., facing all sorts of problems associated
MH>with daily life in a world in which predation is big business, or facing
MH>Domain's unique versions of cyber crime. Or they could just find
MH>themselves dealing with many of the same things the characters in the
MH>comic do -- relationship issues, identity crises (Lindesfarne is going
MH>through a doozy of an identity crisis in the strip at this particular
MH>moment) or the demands of growing up. Let em pout it this way -- in two
MH>years of reading the strip, mr. Holbrook constantly comes up with new
MH>ways to surprise me.

That's the other problem I'd have:  there is such a densely interwoven
mesh of plotlines tying together there that I'd expect it to suffer
greatly from continuity issues... I'd expect the strip to be continuously
overwriting a decision I'd made as GM.  It's a problem anytime you're
licensing a work whose canon is still being added to, but K&K seems a
particularly susceptible case.

-- 
Karen J. Cravens  silver@phoenyx.net

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