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GrogThing
grogthing

Mon

Mar 29
2004

20:37



Wikify

Dynamic Character Creation

Also, the old FASA star trek game.

You build your character starting with adolecent
background skill choices, then you more skills as you
make choices during school. Then skills for choices
made in the service. Finally skill improvemnet through
use during play.

Very well thought out.

Greg

--- Michael Feldhusen  wrote:
> > Is there a pen and paper system out there that
> uses dynamic character
> > creation, like actions determine what kind of
> character you become?  I
> > refer to the type of system used in the
> Dungeonsiege computer game,
> > where the more you use a certain type of weapon,
> the better you get at
> > using it.
> > Any input on this would be appreciated...
> 
> It sounds to me that RuneQuest/BRP would pretty easy
> to do this with. 
> Just tweak how frequently you check for skill gains.
> 
> -- 
> Michael Feldhusen
> mike_f@io.com
> 
>
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