Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

discussion > gamers > main

GAMERS is about roleplaying games (including sims) and almost anything of interest to the average roleplayer.
Subscribe | Unread | Recent | Group options | Topic options | Post
RogerBurtonWest
Roger Burton West

Sat

May 28
2005

12:50

Gender mix in groups

On Sat, May 28, 2005 at 02:10:52AM -0500, Joseph R. Dietrich wrote:

>In all cases I've noticed no difference in gaming style that could be
>attributed to male/femaleness. Virtually every difference seemed more driven
>by personality traits unrelated to gender.

This has been my general experience as well. Of the groups I'm involved
with, one has two female members and the other two are all-male. The
only exception is that I haven't gamed with a female hack-and-slasher
(though I have _met_ Mary Gentle :-) - then again, I haven't gamed with
a male one since university.

>I have only ever regularly gamed with friends, or strangers that were
>friends of other friends (and therefore were already vetted in terms of
>personality, sense of humor, and so on).

Same here. I wouldn't hang around with people _just_ for gaming; there
have always been enough gamers available (either in person or over the
net) that I didn't have to take the first role-player or group I met.

>I've only gamed a few times with
>people I didn't really know, and in every instance I can't say that I
>enjoyed myself.

I've had some good games at conventions, but they're a very different
sort of experience.

>One of the things I never really liked about online shared-world-games is
>that you are forced to play with a bunch of people that aren't your friends.
>Sure, you can meet some nice people and make some new friends, but much of
>the time you just run in to total bastards. By my definition, that's called
>"Real Life", and for me the whole point of role-playing is to avoid *that*
>for a few hours of the week.

I hadn't looked at it that way, but I think that's quite valid; with a
mailing-list game, you can go through the same process of feeling out
fellow players as in a face-to-face one, but MMO games cannot allow
that sort of filtering - they're much more like other video games in
that way (with the trash-talking annoying kids, and so on) than they
are like other role-playing games.

-- 
Roger, gaming grognard
Lots of role-playing stuff: http://tekeli.li/
----------------------------------------------------------------
GAMERS Home Page:  http://www.phoenyx.net/gamers/

Subject (required)




 
Refresh