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KarenCravens
Karen Cravens

Sun

May 29
2005

01:59



Wikify

Gender mix in groups

On Sat, 28 May 2005, Joseph R. Dietrich wrote:

JRD>Also late, and probably not directly on topic (is there a Gamers list
JRD>archive?):

Yes.  If you visit the hasn't-been-updated-in-a-coon's-age Gamers site at 
http://www.phoenyx.net/gamers/ you'll find a menu bar, which has "archive" 
on it, and which will take you to the current archives.  At the moment, 
that's http://www.phoenyx.net/gamers/2005/05/ or so.

JRD>In all cases I've noticed no difference in gaming style that could be
JRD>attributed to male/femaleness. Virtually every difference seemed more driven
JRD>by personality traits unrelated to gender.

Sometimes.  In the group I was thinking of, the women were all... well, 
giddy.  Which is a personality trait, I guess, but not one I associate 
with the male of the species.

JRD>On a tangential note: It seems to me that more important to the success of a
JRD>gaming group than a question such as gender is finding people you *want* to
JRD>play with, and that are compatible with you in terms of personality and life
JRD>outlook.

Right.  But the problem I had, in these parts, was that gamers of my 
gender weren't compatible in terms of personality (I am reasonably sure 
I'm never giddy.  I could be wrong, but I am *entirely* sure I do not 
pursue it as a way of life...)  Now, it's a sort of self-selecting 
sample... I know gamers through other gamers, and gamers mostly know 
people that are compatible with themselves.  As I said upthread, 

JRD>I have only ever regularly gamed with friends, or strangers that were
JRD>friends of other friends (and therefore were already vetted in terms of
JRD>personality, sense of humor, and so on). I've only gamed a few times with
JRD>people I didn't really know, and in every instance I can't say that I
JRD>enjoyed myself.

I've had fun at some con games, though I'm generally not an outgoing 
enough person to do so reliably so it's very much a crap shoot.  And it's 
been probably, uh, close to ten years since we went to a convention.  We 
were *supposed* to have another Phoenyx Gathering, at GenCon this year, 
but that would probably have to happen without us at that point (Carl's 
job situation is up in the air, my sister's moving, my mother's moving, 
his mother's in and out of the hospital, und so weiter).

JRD>One of the things I never really liked about online shared-world-games is
JRD>that you are forced to play with a bunch of people that aren't your friends.
JRD>Sure, you can meet some nice people and make some new friends, but much of
JRD>the time you just run in to total bastards. By my definition, that's called
JRD>"Real Life", and for me the whole point of role-playing is to avoid *that*
JRD>for a few hours of the week.

Yeah, if the Phoenyx ever went for that (HA!) (Okay, I shouldn't say that, 
it may happen *someday*, but it's certainly not plausible right now) we'd 
be picky about who we let in, or something.  Trust metrics, maybe.  The 
pay sites probably have that finely balanced between "kicking off paying 
customers" and "having paying customers quit in disgust."

-- 
Karen J. Cravens  silver@phoenyx.net

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