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TimHall
Tim Hall

Tue

Oct 25
2005

22:35

Call of Cthulhu scenario ideas wanted.

Roger Burton West wrote:

> I've played in a game with this premise, though I don't know whether it
> was a published Cthulhu adventure or something the GM made up. The only
> problem was that we knew in advance it was _Call of Cthulhu_, so we were
> _expecting_ eldritch nastiness.

That's the problem with a lot of horror games; you start acting paranoid 
when your characters have no reason to.  Definitely *not* specifically a 
CoC problem.

> If you've access to a copy of Misty Lackey's _Children of the Night_,
> there's some decent group-dynamic in there as a band comes under the
> influence of a dubious Svengali-figure. 

Never read any Lackey.  I've been put off her writing by her quote about 
cliches being useful shortcuts for readers...

I'd actually *like* to base the band on the characters in the online 
game, rather than just use the concept, because I may be running the 
game for some of the same players. (Which probably heightens the problem 
above).

> In a longer-term game the audience would become cultists, going off and
> starting their own... "fan clubs". :-)

This will probably be a one-shot rather than a campaign, but that's 
worth thinking about for a possible sequel.
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