Karen J. Cravens wrote: > I'd expect it to start with something subtler: concertgoers start doing > horrible things. You know, the sort of things people *expect* to blame on > heavy metal music... only, that's sort of getting into cliche territory, > so you'd have to come up with some way to make it interesting. A lot depends on the length of the game. I'd envisaged the first couple of shows taking place before the album comes out (as often happens). The pace picks up once the album's released and fans know the song and sings along with it. > Maybe it summons Squamous and Rugose (I think those are trademarked) > Mythos (that one's probably registered, even) creatures who don't appear > until *after* the tour's moved on. That would work. So they keep hearing on the news or read in the paper about the gruesome cult murders in the towns they played two or three nights ago. So by the end of the tour there's a couple of dozen of the things loose, bodies piling up, and the only way to dispel them is to get a new version of the song with a reversed version of the ritual played on daytime radio. ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


