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KarenCravens
Karen Cravens

Fri

Dec 16
2005

02:38



Wikify

Paradox one: indie gaming

On Thu, 15 Dec 2005, Roger Burton West wrote:

RBW>The feeling I get from talking to indie gamers is that they have had
RBW>experiences of bad RPGs and want to codify rules that prevent those
RBW>experiences from being repeated.

Makes sense.

RBW>While avoiding bad RPGs is a laudable ambition, I don't think that doing
RBW>it with rules is the way to go. In my "day" job in computer security, we
RBW>call that "technical solutions to social problems", and it doesn't work.

That's kind of been my feeling... now, some of the games that I've seen 
have been interesting in that yeah, it might be helpful to play under 
certain rules just to develop certain habits, or to get people over their 
inhibitions, or whatever.  But I don't see playing the more stylized/ 
heavily scripted games as a regular diet.

RBW>In fact, my sloppy terminology may give a new handle on the problem:
RBW>more or less any given _game_ (thing that is published) can be enjoyable
RBW>or not, depending on the GM and players. (OK, I have my doubts about
RBW>FATAL.) If a particular group isn't enjoying a particular game, the
RBW>proximate cause is most often the people in the group, not the game.
RBW>Certainly some groups can have a more enjoyable experience by going to
RBW>the lower-immersion, more mechanical style of a "standard" indie RPG,
RBW>but that isn't going to work for everyone. (Even if everyone could agree
RBW>on what a "bad game" is...)

And having such closely defined games helps "sort" people into groups 
according to their preferences.  We do, as I mentioned in Carl's blog, 
have some of that going on in our game:  Chris is a newbie, and is still 
in the wish-fulfillment "I can do ANYTHING?  Cool!" stage, where Bill and 
I are going other directions.

RBW>As someone who typically GMs more than plays, I tend to resent the
RBW>deliberate limitation of the power of the GM that indie RPGs tend to
RBW>encourage; it may stop me from running a bad game, but it will also stop
RBW>me from doing something that the players won't immediately like in order
RBW>to set up something really fun that happens later.

Yeah, I don't much care for downplaying GMs, even as a player.

RBW>Can you specify _what_ it is that works for you in PBeM but not face to
RBW>face?

Clearly?  Probably not.  :}  It'll come up in a later paradox post, 
though, but I'm not done with that one quite yet.

-- 
Karen J. Cravens  silver@phoenyx.net

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