On Fri, Dec 16, 2005 at 09:35:27AM -0600, Karen J. Cravens wrote: >I can't project characters, either. Certainly not like that. I'm always >acutely conscious that I'm expecting players to look at me and envision, >say, a seven-foot leonine alien. Ain't workin'. Maybe I underestimate >their ability to suspend disbelief. I wish I could do it that well. One of the things I've learned as a GM, though, is that most players won't give me any feedback at all when they're enjoying something, but will get shifty and restless when they're not. A couple of years ago I realised that I had a reputation as a good GM among my friends, but that I had absolutely no idea what I was doing right or wrong. I've been trying to study it since. When I get into a game with improv-theatre types, I get left behind because I just don't come up with stuff that fast. The best bet seems to be for me not to play with those people. But it doesn't sound as though you're particularly out of step with your face-to-face group. >Many of my characters tend to be very internalized (or something like >that, anyway); I'm interested in their thoughts on things when they >wouldn't necessarily give any evidence of them. So the only way the other >players get to know any of it is in our sort-of-bluebooking interludes >when we catch up on things via the mailing list. A side note: I'm thinking about getting a Pendragon game going at some point, and I'm planning to do the "winter phase" activities (including solo adventures) by email rather than taking up limited face-to-face time with them. I haven't tried a hybrid game like this before; has anyone else? -- Roger, gaming grognard Lots of role-playing stuff: http://tekeli.li/ ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


