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RogerBurtonWest
Roger Burton West

Fri

Dec 16
2005

22:04



Wikify

Paradox one: indie gaming

On Fri, Dec 16, 2005 at 03:55:37PM -0600, Karen J. Cravens wrote:

>I don't know that there's anything wrong with strong social rules provided 
>they either eliminate behavior your group couldn't otherwise overcome, or 
>they require (or at least get out of the way of) the behavior you wanted 
>anyway.  Or both.

I think that at least some experienced players will tend to resent the
rules even if they don't actually prevent them from doing what they'd do
anyway - just as people object to not being able to rip a CD to MP3 even
if they hadn't intended to do so before they were told they couldn't.

-- 
Roger, gaming grognard
Lots of role-playing stuff: http://tekeli.li/
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