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KarenCravens
Karen Cravens

Fri

Dec 16
2005

23:44

Paradox two: bad acting

On Fri, 16 Dec 2005, Carl D Cravens wrote:

CDC>Our entire group is pretty much in the same boat here... I don't 
CDC>understand why we feel such a "pressure to perform" when all of us 
CDC>know we're "not any good" at it and we can only get better through 
CDC>practice.

Yeah, that's kind of funny.

CDC>And this is something you can practice without anybody else around... 
CDC>I talk in funny voices when I'm alone in the truck.

Uh, it's a car.

CDC>I think that PBeM works out better for you because you don't feel 
CDC>pressure to articulate everything on the spot... you've got time to 
CDC>consider what you're going to say and do.  So I'm curious why you 
CDC>think narrating your character third-person, past-tense would make a 
CDC>difference, unless you think you'd be allowed more time to think about 
CDC>it in this case.

It's not *just* the time thing.  I'm a bad actor.  Did I mention that?

CDC>I think this is where some of the indie games derive their "negotiate 
CDC>the scene, then act it out" mechanics.  You don't have to come up with 
CDC>great dialog on the spot... you get to pre-plan how the scene is going 
CDC>to go, then play your part.  Not my cup of tea, though.

I don't mind *some* of that.  With the mentioned Fastlane-tells-Stalker 
scene, I'm thinking I should have pre-warned Bill, and then we could have 
played our parts better.  Not quite the same thing, but similar.

-- 
Karen J. Cravens  silver@phoenyx.net

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