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RogerBurtonWest
Roger Burton West

Mon

Dec 19
2005

15:03

Paradox four: roleplaying is a male game.

On Sat, Dec 17, 2005 at 10:57:30PM -0600, Karen J. Cravens wrote:

>I best like games that feel like 80's action-adventure TV, only with a 
>fantasy or sf flavor (and that's different from 80's sf TV, need I say). 
>Unrepentantly aimed at the the male demographic.  The main characters are 
>male.  Ergo, the characters I feel like building in similar RPGs are male.

If I'm understanding you correctly, would it be fair to say that one of
the canonical "female stories" in this sense is the romance plot? (As
distinct from the subplots one tends to see in action films, in which
the female lead has a gender-ambiguous name and argues incessantly with
the male lead...)

I ask because I like the idea of a romance-based RPG as a change of pace
from the basically action- and investigation-centred games that I tend
to run. I haven't seen _Blue Rose_, but reviews have been very mixed and
it sounds pretty fluffy; what I'd really like to see is something to
support multiple romantic genres, for example a Regency game in the
style of Georgette Heyer.

A big part of the problem, I suspect, would be in finding the players;
most of the people who'd enjoy a game like this probably aren't already
gamers.

-- 
Roger, gaming grognard
Lots of role-playing stuff: http://tekeli.li/
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