On Fri, Jan 13, 2006 at 12:24:22PM -0600, Karen J. Cravens wrote: >Once again, the real question in movie and book type fiction is never >*truly* "will the main characters succeed" but "*how* will they succeed." >You just have to make the latter suspense so convincing that your audience >can successfully forget that it's not the former. The actors and script-writers and directors don't forget, though. I think that's a key difference between RPGs and statically-presented fiction: the tension comes from a _genuine_ absence of knowledge about how the story's going to turn out. I think you that to do otherwise you need players who are prepared to take a much more professional attitude towards the game than is usual, and I'm not sure that it's necessarily a good thing even if you have them. -- Roger, gaming grognard Lots of role-playing stuff: http://tekeli.li/ ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


