
On Thu, 26 Jan 2006, Mike Harvey wrote: MH>play somewhere in that middle. But where I used to see narrative as an MH>evolved aspect of RP, lately I'm starting to see it as othogonal to RP; MH>something that is non-RP, something from Outside. That's one gripe I've had with most game theory... it's all floaty high-level stuff that doesn't actually help me *play*. You know, with the bad acting and stuff. I want some theory that's practical, down at the actually roleplaying stuff level. If that makes sense. I mean, when they *do* start messing with roleplaying stuff, it's usually "And we just realized that this 'roleplaying' thing interferes with 'story,' so quit it!" Uh... no, I *like* that part, I want them to work *together*, helloooo... -- Karen J. Cravens silver@phoenyx.net ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/