
Actually protocol for such a situation would be to treat it as a hot zone biohazard issue. (If you had not heard the radiation has done to the mold in the station, you should). So they are going in with special biohazard protocol (i.e. the suit has to be decontammed before allowed back in their ship.) This does make it harder to do many horror things, as there is no way to get them casually isolated. You will have a first contact person shipped with you (or someone with a special first contact training with radio support from a Fire Team on duty that mission). So they will treat any critter as an alien. They will probably be the first lunch. Your best bet is a "doorway" scenario. Somehow a gate/ portal/ warp opens and spirits your PCs away to somewhere else (or lets something in and out of the station). While playing hunt and seek in a ship or station can be fun, the players can just head for any airlock OR suit up and explosively decompress out of the station (picked up by your ship). (In fact, the worse case kit that each member should have, should include explosives for just such an occasion). If nothing can be directly found or easily understood, they will spend YEARS isolating the place bit by bit. Space scientists are nortoreously cautious that way. So you might have to create a "ticking bomb" some kind of deadline that has to be met or "something terrible will happen". __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/