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KarenCravens
Karen Cravens

Wed

Feb 1
2006

16:22

What kind of fiction is it?

As I stated in one of the paradox posts, one of my favorite sorts of 
fiction to roleplay is action-adventure.  Cinematic; somewhat 
shallow; static characters; occasionally cheesy; bad acting is 
okay; all that.

This affects things like character risk... per the source fiction, PCs 
ought only die when their player is leaving the game, analog to the actor 
leaving the show.  And in some cases (back in the days when 
rerun/syndication meant shows got shown in random order), the PC shouldn't 
have any significant changes from one show to another.

I also like semi-epic fantasy (perhaps "wannabe-epic"?)  Big ol' 
stereotypes, Tough Guide To Fantasyland cliched, stuff like that. 
(Perhaps ironically, I'm pretty burned out on actually reading it. 
Anymore I hardly read fantasy, outside of I just finished _Feast for 
Crows_, which is certainly *not* what I'm talking about... you'd have to 
run it PBeM to get the level of complexity, but then it'd take decades.)

What sort of fiction is *your* game like?


Aside:  I read a blog (I forget whose, or if it was even one I regularly 
read) where someone (a commenter, IIRC) was getting all indignant about 
how roleplaying is always striving to emulate other fiction instead of 
breaking new ground.  To which I say:  I don't care.  I'm having fun.

-- 
Karen J. Cravens  silver@phoenyx.net

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