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CarlCravens
Carl D Cravens

Thu

Feb 2
2006

05:06



Wikify

Setting ownership?

On Wed, 1 Feb 2006, Karen J. Cravens wrote:

> CDC>What I'm finding is that I'd like to have someone outside of my game
> CDC>to bounce ideas off of.  Karen's my best collaborator, but when she's
> CDC>playing in the game, I can't "reveal all".
>
> And... why not?

Hrm.  I think it'd spoil things for you.  Do your really want to know 
who the Blood-Red King is, and what Dronick and his chimera are really 
about, and what's really going on with the alien plant invaders now 
that you've destroyed the hive-queen... all before your character 
knows?

And then, how much will it hurt your suspension of disbelief when you 
find out how little _I_ know about the Blood-Red King, or that I 
changed a fundamental aspect of the plant invaders just to make them 
more "4-color" when the spotlight swings back to that plot?  I change 
details on the fly to make them fit the direction the story is 
taking... the "Fire" plot was supposed to be tied to the background of 
Magma, but when Chris switched characters, I realized it tied into his 
new character's background even better.

I tend to think that even the best "firewalling" players lose 
something when they have to play their characters with too much 
knowledge of what's really going on.  I'm not worried about you using 
that information inappropriately, but that it will color your 
experience in a negative way.  I have to agree with James (a fellow 
player from way back), as a player, I don't want to know the secrets 
in advance... I want to experience them in play.

I think that's a big part of GMing for me... watching the players 
unravel the mystery.  I really get a kick out of it when you figure 
out what's going on.  If you know what's going on, you have to fake it 
all and not be "too helpful" to the other players.

-- 
Carl D Cravens (raven@phoenyx.net)                Gamers List Owner
     [                     Trim Your Quotes!                     ]
ZenCrafters:  Total enlightenment, in about an hour.
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