On Wed, Mar 08, 2006 at 05:58:34PM -0600, T. M. Neeck wrote: >From: "Tim Hall">> You're probably thinking of the Luck advantage >There are some optional rules to that effect, especially in the current >edition, beyond the Luck family of advantages. Most of these burn the same >currency used to develop characters (i.e., XP/CPs) I had the "spend points to affect die rolls after the fact" mechanic switched on in my Crimson Skies campaign, but most of the time the players didn't use it - it's explicitly useless in combat, which was the time they wanted to recover from failed die rolls quickly - when they were looking for information or trying to charm members of the opposite sex, they preferred to role-play the results of their failed rolls. :-) -- Roger, gaming grognard Lots of role-playing stuff: http://tekeli.li/ ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


