On Thu, 9 Mar 2006, Roger Burton West wrote: RBW>Only if your rules say that the GM can't do whatever he likes. :-) This It isn't exactly about "cheating" as in breaking the explicit rules of the game. It's "cheating" as in "forcing a story instead of letting the story happen," if that makes sense. Most of the time, story happens. Well, all of the time, depending on your definition. But I want the unsatisfying stories to not happen, where the dice or (less often) taking events to their logical, inevitable, but unforeseen conclusion results in characters not being protagonistic. (And saying "Sometimes your character turns out not to be the protagonist" is, I'm sorry, a cop-out. Unless you want it to happen that way, that is. I like sometimes playing sidekicks, but retconning them into it is generally a feeble excuse for a broken story.) -- Karen J. Cravens silver@phoenyx.net ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


