
On Tue, Mar 28, 2006 at 02:50:26AM -0600, Roger Burton West wrote: > So there has to be some sort of discussion, during the game, as to just > what the player can get out of this quality. A detailed skill system > moves that discussion forwards to character-creation time, so it doesn't > slow down play to the same extent; FIT can't do that because the player > has to invent new things his quality might be able to do, on the fly. > (Which, now that I think about it, might be great for a four-colour > superhero game...) Truth and Justice suits that to a T, and yes, it is great for a superhero game. (I've spent most of my gaming life torn between the cool fun character building point by point, and the more flexible rules-light type of systems. Supers is my favourite genre -- T&J hits an almost perfect sweet spot for me personally. Plus it talks about Northrop Frye.) -- Chuk Goodin cgoodin@sfu.ca Alien Light GM http://www.phoenyx.net/alienlight ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/