On Tue, 28 Mar 2006, Chuk Goodin wrote: CG>(I've spent most of my gaming life torn between the cool fun character CG>building point by point, and the more flexible rules-light type of CG>systems. Supers is my favourite genre -- T&J hits an almost perfect sweet CG>spot for me personally. Plus it talks about Northrop Frye.) Me too. I like really detailed character generation systems (Champs, GURPS...) and then actual play mechanics that only serve to define what the character generation means, not to be used in actual play. Heh. The PowerPoint system, I suppose, would be more to give a presentation to the other players (and lurkers, and even the GM though you'd want to follow it with the details there) about what your character is, I think, than necessarily replacing whatever system you best like to define it. It also defines (and this is very significant) what's important to you about your character, rather than what cost the most points. Chris' first character in our supers game, for instance, was much discussed in Carl's blog... he was ridiculously wealthy. But for Chris, this wasn't saying "I want my character to be a Bruce Wayne or Tony Stark kind of guy, with lots of complications arising from business competitors and stuff." He was saying "I don't want my character to have to deal with mundane concerns like money." In the first case, you can take Wealthy tempered with Duty or Enemies or whatever, and in the second case, you take plain old Wealthy. And that's fine for times when the player is saying "I want power without responsibility," but not so fine for when the player is just saying "I don't want to deal with this in this campaign, please." I'm not sure how I'd sum up Magma in slideware, and whether Doesn't Have To Worry About Money would rate being a point, or whether it would be a genre assumption to say he doesn't have to worry unless it's part of his secret-identity point, though. -- Karen J. Cravens silver@phoenyx.net ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/


