
A topic has come up on the Fudge List^W Community about dice probabilities. In Fudge, a Poor swordsman will beat a Great one about one in 150 fights. (I think I have the spread right, but no matter: it's a large skill gap.) For some people, this is a feature: it gives the underdog a chance to win. For others, this is a bug: it gives the dice a chance to have a "trivial" NPC kick the PC's butt unexpectedly, thereby throwing a monkey wrench into Story, suspension of disbelief, or fun. And yeah, 1 in 150 seems like a long shot... but probabilities aren't predictable things (imagine that) and it's gonna happen two, three times almost in a row to some people (especially those cursed with green pickles), and not happen to others at all (which may explain the disparity in opinions over yonder). ---------------------------------------------------------------- GAMERS Home Page: http://www.phoenyx.net/gamers/