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KarenCravens
Karen Cravens

Thu

Apr 6
2006

03:36

Fiction... yet again

I had a thought, inspired by a thread over in the Fudge List here:

http://www.phoenyx.net/wirebird/fudge/main/00044121/threads.html

(and the threads that inspired it, but mostly as I was replying to that
post there.)

Okay.  So I'm thinking "Why *doesn't* it feel right to just fiat
something and move on?"  When I'm GMing, that is (perhaps oddly, I
don't care deeply if we roll any dice at all when I'm a player).

I think the problem relates to fiction, again, and that darn
"storytelling" label.  I'm thinking that I don't so much want to *tell*
a story as I do *discover* a story, just like when I'm reading a book
or whatever.

Which is just wrong, because I do like to *write* stories, and I do
like to GM vs. just being a player and getting to discover stories, so
it doesn't quite make sense that I feel that way about the randomizers.
 It's maybe not quite that, either (so hard to put words on a gut
feeling like that) but that's a bit closer to getting it nailed down,
anyway.

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