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KarenCravens
Karen Cravens

Thu

Apr 13
2006

20:36

Fiction... yet again

On Tue, 11 Apr 2006, Jonathan Wells wrote:

JW>I wonder about a game mechanic that limits the range of results that
JW>dice or GM fiat can inflict.
JW>
JW>Like a player listing the essential aspects of his character. The
JW>things that can't be permanently taken away. Or specifying how a PC is
JW>destined to die, so he can't be knocked off in a skirmish.

I don't know about a game mechanic, per se, but negotiating these things 
up front is always good.  For one thing, it would have prevented the 
character breakage I just mentioned to Carl.

To be fair, I always have trouble putting my finger on what the essential 
aspects of a character *are* until they actually come up...

-- 
Karen J. Cravens  silver@phoenyx.net

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