Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

discussion > gamers > main

GAMERS is about roleplaying games (including sims) and almost anything of interest to the average roleplayer.
Subscribe | Unread | Recent | Group options | Topic options | Post
KarenCravens
Karen Cravens

Wed

Apr 19
2006

18:07

XP for GMs

On Tue Feb 21 21:57:19 2006, KarenCravens wrote: 
> While the players often get awarded experience points ("eeps! 
eeps!"),
> Fudge points, or whatever game-mechanical reward system any given
game 
> hands out, gamemasters don't... at least, not in any game I've ever
> heard of.
> 
> Has anybody ever tried something like this, and if so, what
meaningful 
> "reward" (or perhaps just feedback system) did you come up with?

See, you guys mocked me, but now other people are picking up the topic:


http://www.story-games.com/forums/comments.php?DiscussionID=570

I don't know that they've come up with anything more useful than we
did, so far.  Other than I guess an interesting insight:  that in D&D,
the GM gets to advance along with the players by being able to bring in
bigger, cooler monsters to go with their higher-level characters.  Not
sure how useful that is outside the "kill, take stuff, get better at
killing" loop, though.

----------------------------------------------------------------
GAMERS Home Page:  http://www.phoenyx.net/gamers/

Subject (required)




 
Refresh