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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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TimHall
Tim Hall

Mon

Sep 3
2001

20:55

Kalyr 59 - Meanwhile, back in Calbeyn



Calbeyn seems to have calmed down now.

All the city has on edge following a series of assassinations, some of
important people, some of insignificant human merchants.  The victims
included the head the local Karazthan, an very important noble from
Zenatan in the north, and the daughter of an influential noble family.
At one point the Tharn ordered the city sealed to prevent the
assassin's escape, with wizards reading the mind of everyone entering
and leaving.

There are conflicting stories about what happened to the Karazthan,
the secretive but powerful guild of machines.  Their workshops have
been closed for four days now after something terrible happened, which
might be connected with the assassination of their leader.  Some
rumours say some device exploded and devastated the place.  Other
people talk of an apprentice running amok with a deadly weapon.  And
the most far-fetched story of all is that a gigantic creature summoned
by the wizards of the Academy of the Mind ate them all.  Almost all
stories agree on one point; a great many people died.

Now three days have passed without any more extraordinary events, and
things are slowly returning to normal.  The gates are reopened.
Caravans and river traffic have resumed, and the merchants, traders
and shopkeepers of the city are making up for lost time, and lost
income.

It's early afternoon, and the day's business is in full swing.  Most
of the taverns are open and busy, entertainers compete for the
attention of the crowds, and more than one pickpocket tries working
the crowds.

[Rotemdol, Zul, Jath and Talgrath's players - please post what your
character is up to in Calbeyn at the moment - If you want to, feel
free to make up minor NPCs and write dialogue for them]

[Note - for a list of locations look at
http:\\www.kalyr.com\calbeyn.htm - it lists all inns an taverns, as
well as a lot of other significant locations]
--
Tim Hall, http://www.kalyr.com

"It's a fine line between stupid and clever"
 - Spinal Tap

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