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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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LordVince
Vincent Tognarelli

Tue

Oct 2
2001

19:25



Wikify

Kalyr 60 -The Cave of Long Roundness

On Sun, 30 Sep 2001 09:37:30 CDT, kalyr@phoenyx.net wrote:

>  >"Bats?" hazards Jaldaric. He keeps an eye out, but mainly concentrates 
>  >on the danger of falling into holes...
>  
>  The flitting shapes dimly seen in the greenish glow of the torches do
>  suggest bats; this gives a clue as to what the floor will be covered
>  with.


     [Ryzar]

     "As long as we are quiet, and cautious in our movements," Ryzar says
quietly, "and we don't go sticking these light-stick-thingies too high up
near the roof -- we shouldn't disturb the bats.  As for the cave floor..."
Ryzar shrugs resignedly, "...just be careful of slippery footing, and
treacherous irregularities that may be buried beneath the guano.
     "But, it can't be THAT treacherous, can it?  I mean, these Vordral
folks come and go here all the time, yes?"

     Ryzar flashes a quick smile, "However, when we leave here, later, let's
not forget to clean our boots -- this stuff CAN'T be good for our shoe
leather!"

     Holding the lightstick in one hand, and his dartgun in the other, Ryzar
starts to slowly make his way down the long, round, and un-naturally
straight tunnel.





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