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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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TimHall
Tim Hall

Mon

Feb 3
2003

22:51

Kalyr: 78d - The Mirror Closes



Roy sneaks away from the tunnel, heading in the direction indicated by
Dharak.  If _these_ guys, who have rayguns and space warps, are
scared, then he doesn't want any part of whatever's in the tunnel!

Hank clenches his eyes shut and shakes his head. Then he tentatively
follows Roy's lead. Eyes still to the direction of the voices, staff
still clutched tightly, he sidles towards where Dharak directed.

Hank gets a good look at the wounded man, and seems to resolve
himself. Very quietly, he once again removes the pack from around his
waist. With one hand, he holds it up to show a small, red emblem on
the front- two short, red lines intersecting at a 90-degree angle.
This emblem means nothing to anyone else except Roy, although Duplar
has seen something similar in the on an empty container in Karazthan
'junkroom'. He doesn't know what it means.

Still keeping half an eye on the entrance, he whispers the word
"Medic", with an expression that seems as if he's asking permission.


[OOC, for the benefit of the new players, the GM makes *all* the dice
rolls, as is the convention for most PBeM/PBMB games I've ever played
in]
--
Tim Hall, http://www.kalyr.com
Read my blog!  http://www.kalyr.com/weblog

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