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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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JefWilson
JefWilson

Tue

Sep 2
2003

21:21



Wikify

Kalyr: 83f - Gerryn's plans and plots

In a message dated 8/17/03 9:13:17 AM Mountain Daylight Time, 
kalyr@clara.co.uk writes:

>  When no one is looking Gerryn removes a couple of unobtrusive pieces
>  from the stack of shards of broken mirror, hiding them in an area that
>  has already been worked over.
>  
>  He continues hauling water for the remainder of the afternoon,
>  something the work gang seems to appreciate.  Eventually, when the
>  temple bells ring Five, the workers pack up their tools, and an animal
>  handler leads pair of ulsogir to haul away the wagon.  Once the huge
>  red-haired shaggy beasts are hitched up, the wagon slowly trundles
>  away towards the city gates. There doesn't seem to be any sort of
>  guard posted on the work site.

[ooc: How valuable are mirrors in this world?  Would a fragment be a suitable 
gift to a poor person?]

Recovering his mirror fragment after the workers leave, Gerryn returns the 
water carrying gear to the house which loaned it to him.  After trying to beg 
some food he heads back to the apartment where he slept last night.

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