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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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TimHall
Tim Hall

Sun

Sep 19
2004

20:01

Kalyr [OOC] GURPS 4th Edition?

Now I've got my hands on a copy of GURPS 4th Edition. 

For those that haven't been following GURPS message boards or the SJG
website, 4th Edition is a major overhaul of the rules; it takes the 18
year old 3rd Edition rules and all the additional rules accreted from
the 100+ supplements, and tries to streamline the whole thing and cut
out a lot of the cruft.

It's much bigger than the 3rd Edition Basic Set. The core rulebook now
covers not only mundane but alien and superhuman abilities, so you can
build non-humanoid characters like uplifted animals, really weird
aliens, giant robots and spandex-clad superheroes who wear the
underpants outside of their trousers.  Not that there will be any of
the last two in Kalyr!

Now I have to decide whether or not to convert Kalyr to 4e. Most of
it's quite straightforward; it's a matter of updating those skills and
abilities that have been repriced; character's point values will
change quite a bit (especially because they've repriced the
attributes!), but capabilities should stay much the same. 

The one big area of change is Psionics, which has a totally new system
in 4E. By the looks of it there's no way to do a like-for-like
conversion; the best way will be to go back to the character concept
and rebuild them from the ground up. This might well make any 4e
versions of Reylorna, Hollis, Duplar and Kir look a lot different from
their 3e version.

Looks like there are several options

* Keep on using 3rd edition 
* Do a 'quick and dirty' conversion to 4e 
* Retool the characters from the ground up and possibly revisiting the
concepts 
* Say "Oh sod it", and convert the whole lot to Fudge 
* Something else entirely
--
Tim Hall
Weblog: http://www.kalyr.com/weblog
Photos: http://kalyr.fotopic.net/

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