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Kalyr is set in my original fantasy world of Kalyr, and focuses on the struggle between the ancient and decadent kandar civilisation, and their rebellious human slaves. It features psionics, arcane technology, strange alien races, mystery and intrigue. Influences include Gene Wolfe & Jack Vance, but don't let that put you off!
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TimHall
Tim Hall

Sun

Oct 2
2005

17:45

Kalyr 107 - A Letter [Rotemdol]

> On the day after the plan is to go out toward Ford, riding his zarandar,
> dressed with a colorful entertainer cloak on top of his black leather
> armor.  The wagon is fairly empty and has only some food and the cheaper
> performance equipment.  The better staff is on the zarandar in the riding
> backs and the knifes he cares about are hidden on his person.  The visible
> weapons he has are the Nivrok at his side and the crossbow in front of the
> saddle.

Rotemdol reaches the village of Ford with no incident. Ford is typical 
of the sleepy agricultural villages surrounding any kandar city.  The 
most prominent building is a large flour mill operated by the Guild of 
Victuallers, which shows signs of recent severe fire damage.  It's 
surrounded by wagons and workers of the Guild of Construction, who are 
hard at work rebuilding the roof.

Just outside the tavern stands an ugly stone legion garrison.  Even this 
close to the city bandits and outlaws have been known to attack 
travellers, and the road must be patrolled on a regular basis.

There is just one tavern in the village, which appears to be the focus 
of whatever social activity takes place in the village.  It's too small 
even to have a proper temple, there's just a small shrine dedicated to 
to the Guardians Kalandra and Rulana.

A few human labourers lounge around outside the tavern.

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