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CarlCravens
Carl D Cravens

Sat

Jan 6
2001

03:40



Wikify

Req> Game request: Starchildren

This one looks promising.  It's a little different, but my next request is
to find out how much the characters interact with each other, both
directly and through their followers.  Let me know what you think of it.

title = Starchildren- The Barren World
blurb = The fourteen Final Stars met one day, to discuss the end of
the universe. Already it had all collapsed around them, and
only they and thier power was left to give light to the
darkness around them.

"We should create a new world," said the North Star, "A
world with a race of wise people, who will not destroy the
universe for power."
"No!" said the Fire Star. "We should make a race of
warriors, to combat the darkness!"
"No, we should give the race power to correct thier
mistakes," said the Gravatic Star. "That way, we will not
have to watch them."

And as they argued, the darkness drew closer.

"Listen to what I have to say," said the Timeless Star. "We
should each create a race, and each create a Starchild to
watch over and help that race grow, to aid that race
against the darkness, to prune when necessary, to guide
when necessary, and to defend when necessary."

This, they all agreed to, and created thier world. The
Barren World.
For now.

In this game the players create both a race and a demigod,
which they will play. Characters are for the most part
immortal, and each follows along the lines of thier mother
star. For example, a civilization following the Gold Star
would, like thier mother star, have an interest in
beautiful and material things. However, a civilization with
the mother Silver Star would be more interested in
defeating supernatural entities like Demons and Ghosts.
The primary object is to create a world, populated with
different peoples, that will have a natural balance. Since
this game is free-form, and the characters are demigods,
they will get a fairly free leash when it comes to
character creation, as long as they follow the guidelines
of thier mother star.
web =
genre = Fantasy
system = Free-Form
about = Most of my experience is in PBeMs... I've tried to hold a
tabletop AD&D game at home, but I prefer PBeMs by far since
they offer more roleplaying opportunity.

====
I asked for a turn sample...
====

Anyway, here's a short back and forth segment between one player and me. For
reference, the Sanctuary is where the characters would stay, a kind of
"heaven", the Ghori is an opposing race, the character is Elendil (for lack
of a better name), Ilnas is a city, and Telesten is the leader of the
player's race.

GM: Elendil suddenly senses that Telesten is praying for your guidedance in
his next battle with the Ghori. He's also praying for his divine protection,
a slightly modified version of the prayer in the holy book of Elendil.

Elendil: Elendil leaves the Sanctuary gardens and goes to his halls. He
reaches out to his crystal pool and attempts to use his supernatural powers
to locate Telesten from the Sanctuary.

GM: The crystal pool shows he is in your temple in Ilnas, burning the proper
incense, and he is alone.

Elendil: Elendil appears to him as a great battle-falcon, mottled grey, and
holding a rose in his claws. OOC: The rose is the Ghori symbol of death,
correct?

GM: OOC: Yes. That and, of course, your war symbol. =)

Elendil: OOC: Of course. =) Would Telesten recognize it from the time he was
captured?

GM: Telesten stands up as he sees you apparition appear on the altar before
him. Blinking, he sees the rose, and immediately draws his sword.

Elendil: Elendil looks at him and says, "Sheath your sword, hero of mine, or
lest you impale yourself on it." He then flies to Telesten's shoulder and
says "Go now, and sleep. You'll need your strength for tomorrow or else I
won't be able to protect you from exhaustion. When you go to talk to the
Ghori war leader tomorrow, present him with this and ask for honourable
combat. He won't refuse. I will protect you then, and by killing thier
leader, your soldiers shall be saved as well." Elendil then flies out the
temple doors and into the sky, eventually becoming lost among the stars and
returning to the Sanctuary.

GM: Telesten raises the rose in his fist to you as you leave and shouts, "I
promise, lord!" You return to the Hall of Heroes in the Sanctuary and find
that your crystal pool is clear again.

Does this help clear things out? The goal of the players is to kind of
"sculpt" thier races' civilizations using appearances like this, giving
visions, bestowing powers, maybe actually going to the Barren World and
taking command.

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