I'm of mixed feelings about this one. I could use some opinions from the rest of you. Spelling and grammar isn't terrible. The concept seems a bit cheesy to me. > id = DragonGuild > title = The Dragon Guild of Glorhiem (3e DnD) > blurb = "I was only nine years old when the darkness came. > The hideous armies of the Lich-lord, Alukai, marched like > rolling thunder through my small village. I still hear the > echoes of the piercing screams and the great pressure of a > dragons wings buffeting my tiny frame as it flew overhead > burning my home. I ran that night, as fast as my little > legs could carry me. But today...... I stop running! > > I am Arledain. Paladin. Leader of The Guild of Dragons. > > My men are few, but our path does not waver. We know now, > as we have for the last 25 years, what we must do. > > Destroy Alukai." > > The Guild of Dragons is a generic guild I transfer to > all my worlds, but on Glorhiem it has flourished. Although > there is currently no game running, it was by far the > guilds shining moment. I would like to reach that hieght > again and surpass it. The guild is small, but diverse. > Holy paladins battle alongside devious rogues and power > hungry necromancers. In the world of Glorhiem Alukai, 'The > Lich Lord' and 'Bringer of the Darkness', has virtually > complete control of the land area. only small islands, > undersea cities, and some lands far to the north and south > remain untouched so far. Because of this, the guild is > almost nomadic, staying in caves or dungeons for as long as > they feel it's safe. > PC's always start off as new members in the guild with > tragic backgrounds ending in a pure hate of Alukai or one > of his Mage Marshalls. Their leader Arledain sends them on > missions of one kind or another and they work their way up > the change of command. Each member secretly hoping it will > be their sword or their spell that finally brings down > Alukai and his minions. The land is treacherous, the > battles intense, the rewards few. Always though, there is > hope. That is the way of the guild." > web = > genre = Fantasy > system = 3rd Edition Dungeons and Dragons > about = Since I was little, there have always been Dungeons and > Dragons books in the house. My first book (which I still > have in mint condition) is the 1978 players handbook. It > wasn't until they released '2nd edition Advanced Dungeons > and Dragons' that I really got into it and started DMing. I > was hooked and have been a fanatic ever since. NOW, they > come out with 3rd edition and I was resistant, but to my > surprise, I actually like it better! I haven't looked at a > 2e in months and have spent all my time converting my guild > of dragons into 3e. This game will be the first run of 3rd > edition 'Guild of Dragons'. I'm online at least a few > hours everyday, most of that time is spent developing the > campaign, researching new tid bits (like feats or prestige > classes, etc) or just exploring fantasy websites looking > for ideas. > > This game definately has openings! I decided not to start > with existing players from other campaigns. I want to > start fresh, right here. I need at least 4 players > (preferable diverse) to start up. Thank you for reviewing > this application. :-) > > ~ Steve Pennell > > -- -------------------------------------------------------------- Game(s): Fudge, Worldmaking, Fantasy Co-Editor, Phoenyx Co-Owner Listowner tools are found at http://www.phoenyx.net/listowners/


