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Discussion, mostly technical, about running Phoenyx groups goes here. Hypotheticals and wishlists go in stakeholders.
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KarenCravens
Karen Cravens

Tue

Jan 1
2002

02:23

MGR: Game longevity

When we started out hosting games, we explicitly weren't 
concerned with quality.  We specifically said that up-front... the 
game profiles (a vestigial one can be seen at ) were 
completely unedited, and so it was assumed that if there were 
typoes and disgrammars and AWESOMELY munchkinlike 
statements, that's exactly what you could expect from the game, 
so if you didn't mind that you'd sign up, and thereby the GM would 
get exactly what he deserved.  Or something.

Anyway, the focus in those days was on continuity... the goal was 
to make sure that gamemasters stuck with their games, regardless 
of the "quality."

Somewhere along the way, that sort of changed.  But as discussed 
in a recent (well, relatively recent) chat, people would rather be in a 
mediocre game that *continued* than in a brilliant game that flamed 
out midway through the third scene.

Anyway, so we've been beating our foreheads against walls in an 
attempt to come up with a way to make games last longer... either 
to prevent GM burnout, or to reliably replace GMs that can't 
continue.

We're seriously considering no longer allowing solo gamemasters.  
This is sort of a drastic change in policy.  We're not necessarily 
going to demand that new games have a GM team, just that they 
have a definite backup GM or two in place, *and* a "To Be Opened 
Upon The Current GM's Demise/Disappearance/Retirement" 
envelope.  This has been the most effective way any of our current 
games have carried on after the departure of their initial 
gamemasters (do we have any followon gamemasters running 
games right now? Raise your hands), with either a strong player or 
a particularly attentive lurker stepping in to take over.

This wouldn't particularly affect existing gamemasters, other than 
you maybe want to think about exactly what *would* happen to 
your game if you got hit by a bus.  Which of your players *would* 
make a good successor?  Or is there somebody outside the game 
you could recruit to watch over your shoulder, be let into all your 
secrets and assistant-GM once in awhile?

Better ideas?  Magic questions we could ask applicants that would 
allow us to determine if they're going to finish their game? Bueller?

-- --------------------------------------------------------------
Game(s): The Whole Phoenyx
Listowner tools are found at http://www.phoenyx.net/listowners/

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