
I think this is near the end of the thread DS From: Suz DollarDate: Wed Aug 1, 2001 12:07 am Subject: Re: [akus] Cabin Assignments > >OOC> Ricardo, btw, _is_ in a smaller cabin, IIRC. Jac and Mira got > >one each, and I don't remember who got the other two... > >I don't have in my notes, and I should, where everyone's >cabin is. I know a few of them...I think. Feel free to >correct me if I'm wrong. > >Cabin 4 - Mira (wanted to be across from Sickbay) >Suite A - Shawn (wanted to be near the Bridge) >Cabin 1 - Ricardo (also wanted to be near Bridge, but > didn't take a suite) >Cabin 3 - Woof (wanted to be near lift) >Suite C - Jac (because it was empty and no one objected) >Cabin 7 - Kelly (wanted to be near Engineering) >Cabin 9 - Anspor (wanted to be near Engineering, but in a > quiet area) >Cabin 6 - Cory (I think) >Cabin 11 - Jezebel >Cabin 8 - Zeek (Just assigned) >Cabin 5 - Ukanav (Just assigned) > >If I'm right, that means the following units are currently >unoccupied... > >Cabins 2, 10, 12 and Suite B. > >However, I'm going to defer to Captain Ricardo and let him >move people around as he sees fit. YOU can defer to Captain Ricardo, but he's going to have to bodily move Mira out of 4 if he even begins to entertain that idea Mira/Suz
On 04/26/02 at 02:00 PM, "Stanley, Derek"said: >I think this is near the end of the thread This is where *I* think everyone is sleeping. >>Cabin 4 - Mira (wanted to be across from Sickbay) >>Suite A - Shawn (wanted to be near the Bridge) >>Cabin 1 - Ricardo (also wanted to be near Bridge, but >> didn't take a suite) >>Cabin 3 - Woof (wanted to be near lift) >>Suite C - Jac (because it was empty and no one objected) >>Cabin 7 - Kelly (wanted to be near Engineering) >>Cabin 9 - Anspor (wanted to be near Engineering, but in a >> quiet area) >>Cabin 6 - Cory (I think) >>Cabin 11 - Jezebel >>Cabin 8 - Zeek (Just assigned) >>Cabin 5 - Ukanav (Just assigned) >> >>If I'm right, that means the following units are currently >>unoccupied...Cabins 2, 10, 12 and Suite B. Add to the occupied the two I had forgotten... Suite B - Martan Cabin 2 - Kuzov ...and that gives you Cabins 10 and 12 as unoccupied. Eris AKU GM -- ----------------------------------------------------------- "Eris Reddoch" using MR/2 ICE #245 http://www.crosswinds.net/~erisr -----------------------------------------------------------
> >>Cabin 4 - Mira (wanted to be across from Sickbay) > >>Suite A - Shawn (wanted to be near the Bridge) > >>Cabin 1 - Ricardo (also wanted to be near Bridge, but > >> didn't take a suite) > >>Cabin 3 - Woof (wanted to be near lift) > >>Suite C - Jac (because it was empty and no one objected) > >>Cabin 7 - Kelly (wanted to be near Engineering) > >>Cabin 9 - Anspor (wanted to be near Engineering, but in a > >> quiet area) > >>Cabin 6 - Cory (I think) > >>Cabin 11 - Jezebel > >>Cabin 8 - Zeek (Just assigned) > >>Cabin 5 - Ukanav (Just assigned) > >> > >>If I'm right, that means the following units are currently > >>unoccupied...Cabins 2, 10, 12 and Suite B. > >Add to the occupied the two I had forgotten... > >Suite B - Martan >Cabin 2 - Kuzov > >...and that gives you Cabins 10 and 12 as unoccupied. And so much for there being too many staterooms in the crew quartersExcepting, of course, the B rooms that maybe we should open up for more commons area or something. Suz
>From: Mira Hasta-Rur> > >>Cabin 4 - Mira (wanted to be across from Sickbay) > > >>Suite A - Shawn (wanted to be near the Bridge) > > >>Cabin 1 - Ricardo (also wanted to be near Bridge, but > > >> didn't take a suite) > > >>Cabin 3 - Woof (wanted to be near lift) > > >>Suite C - Jac (because it was empty and no one objected) > > >>Cabin 7 - Kelly (wanted to be near Engineering) > > >>Cabin 9 - Anspor (wanted to be near Engineering, but in a > > >> quiet area) > > >>Cabin 6 - Cory (I think) > > >>Cabin 11 - Jezebel > > >>Cabin 8 - Zeek (Just assigned) > > >>Cabin 5 - Ukanav (Just assigned) > > >> > > >>If I'm right, that means the following units are currently > > >>unoccupied...Cabins 2, 10, 12 and Suite B. > > > >Add to the occupied the two I had forgotten... > > > >Suite B - Martan > >Cabin 2 - Kuzov > > > >...and that gives you Cabins 10 and 12 as unoccupied. > >And so much for there being too many staterooms in the crew quarters >Excepting, of course, the B rooms that maybe we should open up for more >commons area or something. WAIT!! I've got it... Remove the B rooms... BOWLING ALLEY!!! LJD
> >And so much for there being too many staterooms in the crew quarters> >Excepting, of course, the B rooms that maybe we should open up for more > >commons area or something. > >WAIT!! I've got it... Remove the B rooms... BOWLING ALLEY!!! NO, no, no! Shooting gallery!!! Suz
54> -----Original Message----- 54> From: akus-error@phoenyx.net [mailto:akus-error@phoenyx.net]On Behalf Of 54> Mira Hasta-Rur 54> Sent: Monday, April 29, 2002 7:56 AM 54> To: akus@phoenyx.net 54> Subject: Re: [akus] What the GM thinks about the Cabin Stuff 54> 54> 54> > >And so much for there being too many staterooms in the crew 54> quarters54> > >Excepting, of course, the B rooms that maybe we should open 54> up for more 54> > >commons area or something. 54> > 54> >WAIT!! I've got it... Remove the B rooms... BOWLING ALLEY!!! 54> 54> NO, no, no! Shooting gallery!!! With yellow duckies!
> > >And so much for there being too many staterooms in the crew quarters >> > >Excepting, of course, the B rooms that maybe we should open up for more > > >commons area or something. > > > >WAIT!! I've got it... Remove the B rooms... BOWLING ALLEY!!! > > NO, no, no! Shooting gallery!!! > I like that idea! I think Zeek would vote for that too, but we'd to make sure we doubled or quadrupled the thickness of the bulkhead behind the target for him... Greg
> > NO, no, no! Shooting gallery!!!> > >I like that idea! I think Zeek would vote for that too, but we'd to make >sure we doubled or quadrupled the thickness of the bulkhead behind the >target for him... Heee. Its these little projects we live for. :) Mira would be standing in line right behind Zeek to use it! Suz
> >Bungie Run or perhaps a padded velcro wall. If we do a shooting gallery can >we have the little yellow metal duckies that ping so nicely when you bounce >a pellet off their noggins? Heeee. Works for me. Isn't that what we're currently looking for at the amusement park? Oh, hey! I have to do a summary post of the fun and games and get my hiney back to the ship, don't I, Eris? Sorry. Next break, I promiseSuz
On 04/29/02 at 10:11 AM, Mira Hasta-Rursaid: >> >>Bungie Run or perhaps a padded velcro wall. If we do a shooting gallery can >>we have the little yellow metal duckies that ping so nicely when you bounce >>a pellet off their noggins? >Heeee. Works for me. >Isn't that what we're currently looking for at the amusement park? >Oh, hey! I have to do a summary post of the fun and games and get my >hiney back to the ship, don't I, Eris? Sorry. Next break, I promise > Next break...you promise? ;-p I guess I'll have to post it myself. Eris -- ----------------------------------------------------------- "Eris Reddoch" using MR/2 ICE #245 http://www.crosswinds.net/~erisr -----------------------------------------------------------
-----Original Message----- From: Smith, Greg >>>And so much for there being too many staterooms in the crew >>>quarters>>>Excepting, of course, the B rooms that maybe we should open up for >>>more commons area or something. > > > >WAIT!! I've got it... Remove the B rooms... BOWLING ALLEY!!! > > NO, no, no! Shooting gallery!!! I like that idea! I think Zeek would vote for that too, but we'd to make sure we doubled or quadrupled the thickness of the bulkhead behind the target for him... ----- Bungie Run or perhaps a padded velcro wall. If we do a shooting gallery can we have the little yellow metal duckies that ping so nicely when you bounce a pellet off their noggins? DS
54> From: akus-error@phoenyx.net [mailto:akus-error@phoenyx.net]On Behalf Of 54> Smith, Greg 54> Sent: Monday, April 29, 2002 8:01 AM 54> To: akus@phoenyx.net 54> Subject: Re: [akus] What the GM thinks about the Cabin Stuff 54> 54> 54> > > >And so much for there being too many staterooms in the 54> crew quarters 54> >54> > > >Excepting, of course, the B rooms that maybe we should 54> open up for more 54> > > >commons area or something. 54> > > 54> > >WAIT!! I've got it... Remove the B rooms... BOWLING ALLEY!!! 54> > 54> > NO, no, no! Shooting gallery!!! 54> > 54> I like that idea! I think Zeek would vote for that too, but 54> we'd to make 54> sure we doubled or quadrupled the thickness of the bulkhead behind the 54> target for him... I can just see it, "That rocket was only supposed to bring down a small Capital ship." yells Zeek while holding onto the rail to prevent being blown out into the vacuum of space. "At least I hit the duckie!"