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Follow the adventures of the crew of the starship /Akus Moby/ as they explore The Spinward Main.
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ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

00:46Z

997.274.2100: Leaving Mark

After doing the calculations and double checking them against each 
other. Ricardo and Shawn are satisfied that they are ready to get a lift 
time.

Ricardo comms the tower and makes arrangements. The /Mae Lee/ can lift 
at 2105 tonight.

Lysia stores the auto while Woof looks around in the warehouse, for it 
isn't a storage locker, it's a full fledged warehouse with stacks of 
boxes and crates, six vehicles of various sizes covered with canvas and 
plastic, and piles and piles of furniture and furnishings. Everything 
appears to be neatly stacked, or stored, and there is a grid of codes 
painted on walls and support pillars that could be used to locate 
anything stored here. Woof suspects everything in here is cataloged and 
in its proper place, too. After Lysia covers her convertible, she and 
Woof leave the warehouse locking the door behind them and head back to 
the ship.

Jac has returned to the ship with a briefcase filled with cash that he 
stores in the ship's safe. He greets Mira in their cabin with a kiss and 
a hug.

Cory spends his evening moving the entertainment system, imaging 
software,as well as the records upstairs where he stores them on the 
currently empty passenger deck.

As the time nears 2100 everyone is getting into their places. Arvitis, 
Ricardo, Ilane, and Shawn are on the bridge. Kelly and April are in 
Engineering.

"/Mae Lee/, this is Mark Starport Tower, you are cleared for roll out 
and launch. Have a good trip."

The ship rolls out onto the tarmac and lifts smoothly into the sky, 
angling up as it builds velocity into orbit around Mark. One orbit and 
you are given the go to insert the ship onto the vector for your run out 
to the jump limit.  Ricardo obeys the Mark velocity laws as the ship 
heads out. It will take four hours to get out to the jump point at legal 
velocity, and he could cut that in half, if he cranked the stutterjump 
drive up to max, but he'd also be facing, at least, a huge fine next 
time the ship came back to Mark if he does, so he keeps the speed down 
to the legal limit.

Arivitis says, " I'm watching the scopes, but there's nobody near us and 
it doesn't look like anyone is vectoring in our direction, Ricardo. We 
should be clear all the way out to jump."

Eris
AKU GM

TerryMixon
Terry Mixon

Mon

Jul 5
2004

00:49Z

997.274.2100: Leaving Mark

> Lysia stores the auto while Woof looks around in the warehouse, for it
> isn't a storage locker, it's a full fledged warehouse with stacks of
> boxes and crates, six vehicles of various sizes covered with canvas and
> plastic, and piles and piles of furniture and furnishings. Everything
> appears to be neatly stacked, or stored, and there is a grid of codes
> painted on walls and support pillars that could be used to locate
> anything stored here. Woof suspects everything in here is cataloged and
> in its proper place, too. After Lysia covers her convertible, she and
> Woof leave the warehouse locking the door behind them and head back to
> the ship.

OOC: I might be wrong but I *think* Lysia was hoping to snag a motorcycle from there, if there was
one.
 
> As the time nears 2100 everyone is getting into their places. Arvitis,
> Ricardo, Ilane, and Shawn are on the bridge. Kelly and April are in
> Engineering.
> 
> "/Mae Lee/, this is Mark Starport Tower, you are cleared for roll out
> and launch. Have a good trip."
> 
> The ship rolls out onto the tarmac and lifts smoothly into the sky,
> angling up as it builds velocity into orbit around Mark. One orbit and
> you are given the go to insert the ship onto the vector for your run out
> to the jump limit.  Ricardo obeys the Mark velocity laws as the ship
> heads out. It will take four hours to get out to the jump point at legal
> velocity, and he could cut that in half, if he cranked the stutterjump
> drive up to max, but he'd also be facing, at least, a huge fine next
> time the ship came back to Mark if he does, so he keeps the speed down
> to the legal limit.
> 
> Arivitis says, " I'm watching the scopes, but there's nobody near us and
> it doesn't look like anyone is vectoring in our direction, Ricardo. We
> should be clear all the way out to jump."

"Jump plot laid in."

Shawn

ADunaphell
D S

Mon

Jul 5
2004

01:00Z

997.274.2100: Leaving Mark

----- Original Message ----- 
From: "Terry Mixon" 


> > Lysia stores the auto while Woof looks around in the warehouse, for it
> > isn't a storage locker, it's a full fledged warehouse with stacks of
> > boxes and crates, six vehicles of various sizes covered with canvas and
> > plastic, and piles and piles of furniture and furnishings. Everything
> > appears to be neatly stacked, or stored, and there is a grid of codes
> > painted on walls and support pillars that could be used to locate
> > anything stored here. Woof suspects everything in here is cataloged and
> > in its proper place, too. After Lysia covers her convertible, she and
> > Woof leave the warehouse locking the door behind them and head back to
> > the ship.
>
> OOC: I might be wrong but I *think* Lysia was hoping to snag a motorcycle
from
> there, if there was one.

OOG - That was the plan but if there isn't one that's cool.

LJD

ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

01:12Z

997.274.2100: Leaving Mark

Adunaphell wrote:

> > OOC: I might be wrong but I *think* Lysia was hoping to snag a
> > motorcycle from there, if there was one.
>
>  OOG - That was the plan but if there isn't one that's cool.

OOG: I left it open whether Lysia took anything with her, and how she 
and Woof got *back* to the ship. If there is supposed to be a motercycle 
in that warehouse, then there is, and if Lysia wants to take it, then 
she can. Up to you Derek. 

Eris
AKU GM

ADunaphell
D S

Mon

Jul 5
2004

02:21Z

997.274.2100: Leaving Mark

Lysia's not big on flying in the Walk and a motorcycle will give her a
little freedom on foreign world that won't involve renting a car or even
bringing a great bloody land yacht of a car with them.  I mean she realizes
statistically that grav vehicles are the safest method of transportation but
once bitten twice shy.

So if we can lift a bike two helmets and a couple of jackets and pants.
These motorcycle jackets are like body armor now.  Reinfoced shoulders,
elbows, back support.  If we can we will and we'll leave a note for Morgana.
Borrowing the bike, bring it back in one peice.  Have fun.  Lysia.

LJD

----- Original Message ----- 
From: "Eris Reddoch" 
>
> > > OOC: I might be wrong but I *think* Lysia was hoping to snag a
> > > motorcycle from there, if there was one.
> >
> >  OOG - That was the plan but if there isn't one that's cool.
>
> OOG: I left it open whether Lysia took anything with her, and how she
> and Woof got *back* to the ship. If there is supposed to be a motercycle
> in that warehouse, then there is, and if Lysia wants to take it, then
> she can. Up to you Derek. 
>
> Eris
> AKU GM

ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

02:59Z

997.274.2100: Leaving Mark

Adunaphell wrote:

>  Lysia's not big on flying in the Walk and a motorcycle will give her
>  a little freedom on foreign world that won't involve renting a car or
>  even bringing a great bloody land yacht of a car with them. I mean
>  she realizes statistically that grav vehicles are the safest method
>  of transportation but once bitten twice shy.
>
>  So if we can lift a bike two helmets and a couple of jackets and
>  pants. These motorcycle jackets are like body armor now. Reinfoced
>  shoulders, elbows, back support. If we can we will and we'll leave a
>  note for Morgana. Borrowing the bike, bring it back in one peice.
>  Have fun. Lysia.

OOC: Works for me. Consider it done.

Eris
AKU GM

ADunaphell
D S

Mon

Jul 5
2004

01:11Z

997.274.2100: Leaving Mark

----- Original Message ----- 
From: "Eris Reddoch" 

> As the time nears 2100 everyone is getting into their places. Arvitis,
> Ricardo, Ilane, and Shawn are on the bridge. Kelly and April are in
> Engineering.

Lysia sits quietly in the crew lounge doing her best not to freak out during
lift off.  She keeps her eyes closed and curls into a ball on the couch with
her hands over her ears as the engine and atmosphere noise grows.  Once the
ship is out of atmosphere and the noise is gone she seems much better.

> "/Mae Lee/, this is Mark Starport Tower, you are cleared for roll out
> and launch. Have a good trip."
>
> The ship rolls out onto the tarmac and lifts smoothly into the sky,
> angling up as it builds velocity into orbit around Mark. One orbit and
> you are given the go to insert the ship onto the vector for your run out
> to the jump limit.  Ricardo obeys the Mark velocity laws as the ship
> heads out. It will take four hours to get out to the jump point at legal
> velocity, and he could cut that in half, if he cranked the stutterjump
> drive up to max, but he'd also be facing, at least, a huge fine next
> time the ship came back to Mark if he does, so he keeps the speed down
> to the legal limit.
>
> Arivitis says, " I'm watching the scopes, but there's nobody near us and
> it doesn't look like anyone is vectoring in our direction, Ricardo. We
> should be clear all the way out to jump."

Once they start to move under the stutter warp Lysia comes up to the bridge
and looks around.  "I'd like to learn something this time.  I'm feeling
particularly usless without my feet on the ground and I'd like to contribute
something besides my keen fashion sence."

Lysia David

GregSmith
Greg S

Mon

Jul 5
2004

01:58Z

997.274.2100: Leaving Mark

> > As the time nears 2100 everyone is getting into their places. Arvitis,
> > Ricardo, Ilane, and Shawn are on the bridge. Kelly and April are in
> > Engineering.

Woof takes his station in the lounge, crew lounge since there are no 
passengers.  He tells Lessa to come up too.

He does his stewardly duty to help Lysia through the lift and transition 
from orbit.

>Lysia sits quietly in the crew lounge doing her best not to freak out during
>lift off.  She keeps her eyes closed and curls into a ball on the couch with
>her hands over her ears as the engine and atmosphere noise grows.  Once the
>ship is out of atmosphere and the noise is gone she seems much better.
>
> > "/Mae Lee/, this is Mark Starport Tower, you are cleared for roll out
> > and launch. Have a good trip."
> >
> > Arivitis says, " I'm watching the scopes, but there's nobody near us and
> > it doesn't look like anyone is vectoring in our direction, Ricardo. We
> > should be clear all the way out to jump."

"I think that about does it, Lysia.  I think you are free to move about the 
cabin," he adds with a grin.

>Once they start to move under the stutter warp Lysia comes up to the bridge
>and looks around.  "I'd like to learn something this time.  I'm feeling
>particularly usless without my feet on the ground and I'd like to contribute
>something besides my keen fashion sence."

Woof

ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

02:14Z

997.274.2100: Leaving Mark

Greg wrote:

> >> As the time nears 2100 everyone is getting into their places.
> >> Arvitis, Ricardo, Ilane, and Shawn are on the bridge. Kelly and
> >> April are in Engineering.
>
>  Woof takes his station in the lounge, crew lounge since there are no
>  passengers. He tells Lessa to come up too.

Lessa sits in the passenger lounge. She doesn't appear distressed about 
the ship taking off, but she does have dark circles around her red 
rimmed eyes. It looks like she hasn't been sleeping, and she has been 
crying again.

>  He does his stewardly duty to help Lysia through the lift and
>  transition from orbit.
>
> > Lysia sits quietly in the crew lounge doing her best not to freak
> > out during lift off. She keeps her eyes closed and curls into a
> > ball on the couch with her hands over her ears as the engine and
> > atmosphere noise grows. Once the ship is out of atmosphere and the
> > noise is gone she seems much better.

>  "I think that about does it, Lysia. I think you are free to move
>  about the cabin," he adds with a grin.

Lessa looks over at Lysia and asks dully, "You're afraid to fly aren't you?"

Eris
AKU GM

ADunaphell
D S

Mon

Jul 5
2004

03:26Z

997.274.2100: Leaving Mark

----- Original Message ----- 
From: "Eris Reddoch" 
>
> > >> As the time nears 2100 everyone is getting into their places.
> > >> Arvitis, Ricardo, Ilane, and Shawn are on the bridge. Kelly and
> > >> April are in Engineering.
> >
> >  Woof takes his station in the lounge, crew lounge since there are no
> >  passengers. He tells Lessa to come up too.
>
> Lessa sits in the passenger lounge. She doesn't appear distressed about
> the ship taking off, but she does have dark circles around her red
> rimmed eyes. It looks like she hasn't been sleeping, and she has been
> crying again.
>
> >  He does his stewardly duty to help Lysia through the lift and
> >  transition from orbit.
> >
> > > Lysia sits quietly in the crew lounge doing her best not to freak
> > > out during lift off. She keeps her eyes closed and curls into a
> > > ball on the couch with her hands over her ears as the engine and
> > > atmosphere noise grows. Once the ship is out of atmosphere and the
> > > noise is gone she seems much better.
>
> >  "I think that about does it, Lysia. I think you are free to move
> >  about the cabin," he adds with a grin.
>
> Lessa looks over at Lysia and asks dully, "You're afraid to fly aren't
you?"

"Damn," Lysia says with a wry smile, "I thought I hid it so well."

She nods, "Ironic isn't it, my parents had one of the first grav vehicles on
Mark and I can't stand to fly.  You should see me in something small like
the shuttle, if you though this was bad."

"When they medivac'd me from Cathey I'd had half of my leg blown off and I
still managed to break one of the corpsman's jaws and two fingers on the
other one before they could knock me out."  Lysia sighs and leans back.

"I'm very good at hiding my emotions normally," she looks at Leesa
carefully, "I've cried twice in the past twenty-four hours and had one major
panic attack.  Thank god I've got enough pills in me to get me into orbit on
my own."

Lysia David

ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

03:38Z

997.274.2100: Leaving Mark

Adunaphell wrote:

> > Lessa looks over at Lysia and asks dully, "You're afraid to fly
> > aren't you?"
>
>  "Damn," Lysia says with a wry smile, "I thought I hid it so well."
>
>  She nods, "Ironic isn't it, my parents had one of the first grav
>  vehicles on Mark and I can't stand to fly. You should see me in
>  something small like the shuttle, if you though this was bad."
>
>  "When they medivac'd me from Cathey I'd had half of my leg blown off
>  and I still managed to break one of the corpsman's jaws and two
>  fingers on the other one before they could knock me out." Lysia
>  sighs and leans back.

"I'm sorry about your parents." Lessa says, "I read about it."

>  "I'm very good at hiding my emotions normally," she looks at Leesa
>  carefully, "I've cried twice in the past twenty-four hours and had
>  one major panic attack. Thank god I've got enough pills in me to get
>  me into orbit on my own."

Lessa says, "Before yesterday, I wouldn't have understood anyone 
wanting, or needing, pills to blot things out of their minds."

She shakes her head and says again, "I'm sorry.", both Woof and Lysia 
notice that Lessa has been shredding a napkin in her hands. From the 
size of the pile of paper strips in her lap she's been doing it for 
quite sometime.

Eris
AKU GM

ADunaphell
D S

Mon

Jul 5
2004

04:03Z

997.274.2100: Leaving Mark

----- Original Message ----- 
From: "Eris Reddoch" 
>
> > > Lessa looks over at Lysia and asks dully, "You're afraid to fly
> > > aren't you?"
> >
> >  "Damn," Lysia says with a wry smile, "I thought I hid it so well."
> >
> >  She nods, "Ironic isn't it, my parents had one of the first grav
> >  vehicles on Mark and I can't stand to fly. You should see me in
> >  something small like the shuttle, if you though this was bad."
> >
> >  "When they medivac'd me from Cathey I'd had half of my leg blown off
> >  and I still managed to break one of the corpsman's jaws and two
> >  fingers on the other one before they could knock me out." Lysia
> >  sighs and leans back.
>
> "I'm sorry about your parents." Lessa says, "I read about it."

Lysia smiles, "Don't be, you didn't do it."  She give a weak smiles, "I just
hear the noise of grav lifters firing up and I'm in that car again.  Fifteen
years later and I still can't get it out of my head."

> >  "I'm very good at hiding my emotions normally," she looks at Leesa
> >  carefully, "I've cried twice in the past twenty-four hours and had
> >  one major panic attack. Thank god I've got enough pills in me to get
> >  me into orbit on my own."
>
> Lessa says, "Before yesterday, I wouldn't have understood anyone
> wanting, or needing, pills to blot things out of their minds."
>
> She shakes her head and says again, "I'm sorry.", both Woof and Lysia
> notice that Lessa has been shredding a napkin in her hands. From the
> size of the pile of paper strips in her lap she's been doing it for
> quite sometime.

Lysia shrugs and sighs, "I'm the self destructive one, Morgana always held
everything together, she's always been much better at coping with adversity
than me.  I was and probably still am a bad sister, I've never been there
for her for anything more substantial than an argument."

She pats Leesa on the knee, "Don't worry, we'll get her back.  If there's
one thing I've always been good for it's my word and you have my word that
we'll get her back."

Lysia David

ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

04:45Z

997.274.2100: Leaving Mark

Adunaphell wrote:

> > "I'm sorry about your parents." Lessa says, "I read about it."
>
>  Lysia smiles, "Don't be, you didn't do it." She give a weak smiles,
>  "I just hear the noise of grav lifters firing up and I'm in that car
>  again. Fifteen years later and I still can't get it out of my head."

Lessa nods.

> >> "I'm very good at hiding my emotions normally," she looks at
> >> Leesa carefully, "I've cried twice in the past twenty-four hours
> >> and had one major panic attack. Thank god I've got enough pills
> >> in me to get me into orbit on my own."
> >
> > Lessa says, "Before yesterday, I wouldn't have understood anyone
> > wanting, or needing, pills to blot things out of their minds."
> >
> > She shakes her head and says again, "I'm sorry.", both Woof and
> > Lysia notice that Lessa has been shredding a napkin in her hands.
> > From the size of the pile of paper strips in her lap she's been
> > doing it for quite sometime.
>
>  Lysia shrugs and sighs, "I'm the self destructive one, Morgana always
>  held everything together, she's always been much better at coping
>  with adversity than me. I was and probably still am a bad sister,
>  I've never been there for her for anything more substantial than an
>  argument."
>
>  She pats Leesa on the knee, "Don't worry, we'll get her back. If
>  there's one thing I've always been good for it's my word and you have
>  my word that we'll get her back."

Lessa puts her hand ontop of Lysia's and squeezes it, "Thank you. Thank 
you for saying that."

Lessa lets go of Lysia's hand and gives her a wane smile.

Eris
AKU GM

BruceJohnson
Bruce Johnson

Mon

Jul 5
2004

17:47Z

997.274.2100: Leaving Mark

On Sunday, July 4, 2004, at 05:46  PM, Eris Reddoch wrote:
>

> Ricardo obeys the Mark velocity laws as the ship
> heads out. It will take four hours to get out to the jump point at 
> legal
> velocity, and he could cut that in half, if he cranked the stutterjump
> drive up to max, but he'd also be facing, at least, a huge fine next
> time the ship came back to Mark if he does, so he keeps the speed down
> to the legal limit.
>
> Arivitis says, " I'm watching the scopes, but there's nobody near us 
> and
> it doesn't look like anyone is vectoring in our direction, Ricardo. We
> should be clear all the way out to jump."

Ricardo taps a few keys on his console to set the controls, the leans 
back in his seat. "Ok, everyone can ease back for a few. Jump in about 
four hours. Everyone  on the bridge in three."


--
"Wherever you go, there you are." - B. Banzai, Ph.D.
Bruce Johnson

TerryMixon
Terry Mixon

Mon

Jul 5
2004

17:49Z

997.274.2100: Leaving Mark

> > Arivitis says, " I'm watching the scopes, but there's nobody near us
> > and
> > it doesn't look like anyone is vectoring in our direction, Ricardo. We
> > should be clear all the way out to jump."
> 
> Ricardo taps a few keys on his console to set the controls, the leans
> back in his seat. "Ok, everyone can ease back for a few. Jump in about
> four hours. Everyone  on the bridge in three."

"Roger."

Shawn

ADunaphell
D S

Mon

Jul 5
2004

17:54Z

997.274.2100: Leaving Mark

----- Original Message -----
From: Terry Mixon 

> >> "Well, we are in Ricardo's hands now so I'll be happy to show 
> >> you the basics of gunnery. There are some practice programs
> >> available for training, too. Ready?"
> >
> >Lysia nods, happy to be doing something vaguely useful again and 
> >follows Shawn to the turret or MFD or wherever it is he's off to.
> 
> Shawn headed for the turret and brought it's systems online in sim 
> mode.

> >"Wolfgang's friend Lessa is having a rough go of it you know, 
> >I've been there and know what it's like but it's worse with her I 
> >think."
>
> >She sighs, "I'd go battie if I ever lost Aynaza, I don't know 
> >what I would do."
> 
> Shawn nodded.
> 
> "Its terrible. I've been wondering if it's the same people that 
> killed Akus."

A vicious smile crosses Lysia's mouth and her eyes narrow, "Just give me a clear shot."
 
> He gestured to the seat.
> 
> "Hop in. It's in sim mode."
> 
> Once she was in place, Shawn explained the controls and how things 
> worked for the weapons.

Lysia listens carefully and watches everything that Shawn shows her with a keen intrest.  "So it's like Space Invaders with an attitude adjustment."  She nods, "I can handle that."

Lysia David

TerryMixon
Terry Mixon

Mon

Jul 5
2004

18:07Z

997.274.2100: Leaving Mark

> > "Its terrible. I've been wondering if it's the same people that
> > killed Akus."
> 
> A vicious smile crosses Lysia's mouth and her eyes narrow, "Just give me a clear shot."

"Good," Shawn said with a hard glitter in his eyes.
 
> > He gestured to the seat.
> >
> > "Hop in. It's in sim mode."
> >
> > Once she was in place, Shawn explained the controls and how things
> > worked for the weapons.
> 
> Lysia listens carefully and watches everything that Shawn shows her with a keen intrest.  "So it's
> like Space Invaders with an attitude adjustment."  She nods, "I can handle that."

Shawn nodded.

"In basic mode, yes. In advanced mode, there are a number of added tools and controls. Let's start
with that and Mira can give you the advanced course."

Shawn set up a beginning training sim and started it for her.

It had a raider closing and would show her how the weapons and systems worked for differing ranges.

Shawn

ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

20:07Z

997.274.2100: Leaving Mark

Terry Mixon wrote:

>  "In basic mode, yes. In advanced mode, there are a number of added
>  tools and controls. Let's start with that and Mira can give you the
>  advanced course."
>
>  Shawn set up a beginning training sim and started it for her.
>
>  It had a raider closing and would show her how the weapons and
>  systems worked for differing ranges.

As Shawn sets up the simulation, one of the red dots and all three fuzzy 
blue areas wink out and are replaced by a single red dot near the edge 
of the screen. The yellow line segment only reaches about 2/3 of the way 
out to the red dot.

Eris
AKU GM

TerryMixon
Terry Mixon

Mon

Jul 5
2004

20:11Z

997.274.2100: Leaving Mark

> >  "In basic mode, yes. In advanced mode, there are a number of added
> >  tools and controls. Let's start with that and Mira can give you the
> >  advanced course."
> >
> >  Shawn set up a beginning training sim and started it for her.
> >
> >  It had a raider closing and would show her how the weapons and
> >  systems worked for differing ranges.
> 
> As Shawn sets up the simulation, one of the red dots and all three fuzzy
> blue areas wink out and are replaced by a single red dot near the edge
> of the screen. The yellow line segment only reaches about 2/3 of the way
> out to the red dot.

OOC: What just happened, Eris? Id this a live feed?

Shawn

ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

20:28Z

997.274.2100: Leaving Mark

Terry Mixon wrote:

> >> "In basic mode, yes. In advanced mode, there are a number of
> >> added tools and controls. Let's start with that and Mira can give
> >> you the advanced course."
> >>
> >> Shawn set up a beginning training sim and started it for her.
> >>
> >> It had a raider closing and would show her how the weapons and
> >> systems worked for differing ranges.
> >
> > As Shawn sets up the simulation, one of the red dots and all three
> > fuzzy blue areas wink out and are replaced by a single red dot near
> > the edge of the screen. The yellow line segment only reaches about
> > 2/3 of the way out to the red dot.
>
>  OOC: What just happened, Eris? Id this a live feed?

OOC: No.  This is the simulation that Shawn just started for Lysia. 
 A single raider beyond glaser range, closing on the ship.

Eris
AKU GM

ADunaphell
D S

Mon

Jul 5
2004

18:24Z

997.274.2100: Leaving Mark

----- Original Message -----
From: Terry Mixon 
> > Lysia listens carefully and watches everything that Shawn shows 
> > her with a keen intrest.  "So it's like Space Invaders with an
> > attitude adjustment."  She nods, "I can handle that."
> 
> Shawn nodded.
> 
> "In basic mode, yes. In advanced mode, there are a number of added 
> tools and controls. Let's start
> with that and Mira can give you the advanced course."
> 
> Shawn set up a beginning training sim and started it for her.
> 
> It had a raider closing and would show her how the weapons and 
> systems worked for differing ranges.

"Okay," she says to herself, "don't need to compensate for bullet drop, crosswinds.  It's like shooting a car or a helicoptor, lead the target and squeeze the trigger gently.  Does it compensate for gravitic lensing?  I mean could a bend a shot around a planet?"

TGM - We'll let Eris decide if I'm a hopeless case or any good at this.

Lysia David

TerryMixon
Terry Mixon

Mon

Jul 5
2004

18:27Z

997.274.2100: Leaving Mark

> > Shawn set up a beginning training sim and started it for her.
> >
> > It had a raider closing and would show her how the weapons and
> > systems worked for differing ranges.
> 
> "Okay," she says to herself, "don't need to compensate for bullet drop, crosswinds.  It's like
> shooting a car or a helicoptor, lead the target and squeeze the trigger gently.  Does it
> compensate for gravitic lensing?  I mean could a bend a shot around a planet?"

"You can in advanced mode but here we are focusing on the basics. Aiming, weapon ranges and damage."

Shawn

ErisReddoch
Eris Reddoch

Mon

Jul 5
2004

20:26Z

997.274.2100: Leaving Mark

DEREK STANLEY wrote:

>  "Okay," she says to herself, "don't need to compensate for bullet
>  drop, crosswinds. It's like shooting a car or a helicoptor, lead the
>  target and squeeze the trigger gently. Does it compensate for
>  gravitic lensing? I mean could a bend a shot around a planet?"

The glaser is a gravity focused laser. The laser pulse rides inside a 
generated gravity wave that forms a tube around the laser pulse. The 
gravity wave, quite literally, forms a pucker or fold in space allowing 
the laser pulse to move from its source to the limit of the fold almost 
instantly. This is required, because the targets are moving at pseudo 
velocities of 2 to 6 thousand kilometers per second, and often jinking 
madly at the same time. 

Each glaser has a maximum range where it can keep the laser coherent. 
When the laser exceeds that range it quickly expands and does little or 
no damage, but within the glaser's rated range the laser pulse holds its 
initial shape and does full damage when/if it hits a target.

Even though the time it takes for a glazer pulse to reach a target is 
nearly instantaneous there is still enough time for a stutterjumping 
target to make most shots miss. The Gunnery computer program can track 
targets, but it tends to miss a lot more than when a skilled gunner adds 
her anticipation and instincts to the mix.

>  TGM - We'll let Eris decide if I'm a hopeless case or any good at
>  this.

Shawn sets the simulations to run at the beginner level...

Lysia finds the first few simple sims to be pretty easy.  However as the 
sims grow a bet harder, with the ship changing vectors and speeds, and 
then starting to jink around as they move she starts to sweat a little, 
but she is still hitting the targets at a percentage rate higher than 
the computer alone, then it gets faster and she starts missing badly, 
losing sight of the target by rolling the trackball too slowly or too 
fast or pressing the wrong foot pedal, and then trying to over compensate. 

...Lysia will certainly be able to pick this up, but it is going to take 
a lot of practice before her body really gets the feel of the motions 
and her brain internalizes them.

Eris
AKU GM

ADunaphell
D S

Mon

Jul 5
2004

22:57Z

997.274.2100: Leaving Mark

----- Original Message ----- 
From: "Eris Reddoch" 
>
> >  "Okay," she says to herself, "don't need to compensate for bullet
> >  drop, crosswinds. It's like shooting a car or a helicoptor, lead the
> >  target and squeeze the trigger gently. Does it compensate for
> >  gravitic lensing? I mean could a bend a shot around a planet?"
>
> The glaser is a gravity focused laser. The laser pulse rides inside a
> generated gravity wave that forms a tube around the laser pulse. The
> gravity wave, quite literally, forms a pucker or fold in space allowing
> the laser pulse to move from its source to the limit of the fold almost
> instantly. This is required, because the targets are moving at pseudo
> velocities of 2 to 6 thousand kilometers per second, and often jinking
> madly at the same time.
>
> Each glaser has a maximum range where it can keep the laser coherent.
> When the laser exceeds that range it quickly expands and does little or
> no damage, but within the glaser's rated range the laser pulse holds its
> initial shape and does full damage when/if it hits a target.
>
> Even though the time it takes for a glazer pulse to reach a target is
> nearly instantaneous there is still enough time for a stutterjumping
> target to make most shots miss. The Gunnery computer program can track
> targets, but it tends to miss a lot more than when a skilled gunner adds
> her anticipation and instincts to the mix.
>
> >  TGM - We'll let Eris decide if I'm a hopeless case or any good at
> >  this.
>
> Shawn sets the simulations to run at the beginner level...
>
> Lysia finds the first few simple sims to be pretty easy.  However as the
> sims grow a bet harder, with the ship changing vectors and speeds, and
> then starting to jink around as they move she starts to sweat a little,
> but she is still hitting the targets at a percentage rate higher than
> the computer alone, then it gets faster and she starts missing badly,
> losing sight of the target by rolling the trackball too slowly or too
> fast or pressing the wrong foot pedal, and then trying to over compensate.
>
> ...Lysia will certainly be able to pick this up, but it is going to take
> a lot of practice before her body really gets the feel of the motions
> and her brain internalizes them.

Lysia frowns, "Are you sure I can't just stand outside with my rifle and
pick them off?"

"Gah...  Stupid thing...  Not supposed to do what I tell you to, do what I
want you to that'd make it much easier."

"I can see I'm going to be living in here after Doctor Mira pulls my leg
apart and puts it back together."

"Sonova...  If I can ride a motorcycle I can get this thing to work with
both feet and hands."

Lysia David

ADunaphell
D S

Mon

Jul 5
2004

23:11Z

997.274.2100: Leaving Mark

----- Original Message ----- 
From: "Adunaphell" 
> >
> > Shawn sets the simulations to run at the beginner level...
> >
> > Lysia finds the first few simple sims to be pretty easy.  However as the
> > sims grow a bet harder, with the ship changing vectors and speeds, and
> > then starting to jink around as they move she starts to sweat a little,
> > but she is still hitting the targets at a percentage rate higher than
> > the computer alone, then it gets faster and she starts missing badly,
> > losing sight of the target by rolling the trackball too slowly or too
> > fast or pressing the wrong foot pedal, and then trying to over
compensate.
> >
> > ...Lysia will certainly be able to pick this up, but it is going to take
> > a lot of practice before her body really gets the feel of the motions
> > and her brain internalizes them.
>
> Lysia frowns, "Are you sure I can't just stand outside with my rifle and
> pick them off?"
>
> "Gah...  Stupid thing...  Not supposed to do what I tell you to, do what I
> want you to that'd make it much easier."
>
> "I can see I'm going to be living in here after Doctor Mira pulls my leg
> apart and puts it back together."
>
> "Sonova...  If I can ride a motorcycle I can get this thing to work with
> both feet and hands."

After about forty minutes Lysia looks at her watch, her eye's open wide.
"Oh hell!  I have a prior, I'll be back tonight to work on this thing."

Lysia shuts the sim down, shuts the turret down and runs to her quarters.

Lysia David

TerryMixon
Terry Mixon

Mon

Jul 5
2004

23:52Z

997.274.2100: Leaving Mark

> > > Shawn sets the simulations to run at the beginner level...
> > >
> > > Lysia finds the first few simple sims to be pretty easy.  However as the
> > > sims grow a bet harder, with the ship changing vectors and speeds, and
> > > then starting to jink around as they move she starts to sweat a little,
> > > but she is still hitting the targets at a percentage rate higher than
> > > the computer alone, then it gets faster and she starts missing badly,
> > > losing sight of the target by rolling the trackball too slowly or too
> > > fast or pressing the wrong foot pedal, and then trying to over
> compensate.
> > >
> > > ...Lysia will certainly be able to pick this up, but it is going to take
> > > a lot of practice before her body really gets the feel of the motions
> > > and her brain internalizes them.
> >
> > Lysia frowns, "Are you sure I can't just stand outside with my rifle and
> > pick them off?"
> >
> > "Gah...  Stupid thing...  Not supposed to do what I tell you to, do what I
> > want you to that'd make it much easier."
> >
> > "I can see I'm going to be living in here after Doctor Mira pulls my leg
> > apart and puts it back together."
> >
> > "Sonova...  If I can ride a motorcycle I can get this thing to work with
> > both feet and hands."

Shawn will give her pointers on how it works and do what he can to see that she gets a good lesson.

"It's not bad once you learn the details. You'll pick it up better than me, I'm sure."

> After about forty minutes Lysia looks at her watch, her eye's open wide.
> "Oh hell!  I have a prior, I'll be back tonight to work on this thing."
> 
> Lysia shuts the sim down, shuts the turret down and runs to her quarters.

Shawn grinned as she pelted off.

"If Mira can't help, come hunt me down," he shouted after her.

Then he shut down the system and made his way to the commons, looking for Ilane.

Shawn

JoeRTexas
Joseph Roberts

Tue

Jul 6
2004

02:44Z

997.274.2100: Leaving Mark

> > Back in Engineering, Kelly runs the checklist for jump. If
> > everything
> > is ready, he will transmit that fact to the bridge.
>
> April silently observes him. If she waits until he is finished, and
> then asks
> questions if she has any.

Kelly grins at her. "I like this arrangement. I think I will reserve 
that seat just for you whenever I'm on duty."

JR

BobKondrk
Bob Kondrk

Tue

Jul 6
2004

15:48Z

997.274.2100: Leaving Mark

Quoting Terry Mixon :
 
> Then he shut down the system and made his way to the commons, looking for
> Ilane.

Having moved her study area from the bridge to the common area, Ilane looks up 
from the terminal when Shawn comes in and gives him a big, warm smile.  
Provided that he puts himself "in range", she also gives him a little 
kiss.  "Hi!"

-- 
Bob K. (aka Ilane Lanik)

-------------------------------------------------
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TerryMixon
Terry Mixon

Tue

Jul 6
2004

16:04Z

997.274.2100: Leaving Mark

> > Then he shut down the system and made his way to the commons, looking for
> > Ilane.
> 
> Having moved her study area from the bridge to the common area, Ilane looks up 
> from the terminal when Shawn comes in and gives him a big, warm smile.  
> Provided that he puts himself "in range", she also gives him a little 
> kiss.  "Hi!"

Shawn stepped up behind her and looked over her shoulder after the kiss.

"What are you studying?"

Shawn

BobKondrk
Bob Kondrk

Tue

Jul 6
2004

19:39Z

997.274.2100: Leaving Mark

Quoting Terry Mixon :

> > > Then he shut down the system and made his way to the commons, looking
> for
> > > Ilane.
> > 
> > Having moved her study area from the bridge to the common area, Ilane looks
> up 
> > from the terminal when Shawn comes in and gives him a big, warm smile.  
> > Provided that he puts himself "in range", she also gives him a little 
> > kiss.  "Hi!"
> 
> Shawn stepped up behind her and looked over her shoulder after the kiss.
> 
> "What are you studying?"

She leans back against him, enjoying his closeness.  "Engineering.  I'm hoping 
to earn my assistant engineer certification when we get back to Mark."

-- 
Bob K. (aka Ilane Lanik)

-------------------------------------------------
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TerryMixon
Terry Mixon

Tue

Jul 6
2004

19:52Z

997.274.2100: Leaving Mark

> > Shawn stepped up behind her and looked over her shoulder after the kiss.
> > 
> > "What are you studying?"
> 
> She leans back against him, enjoying his closeness.  "Engineering.  I'm hoping 
> to earn my assistant engineer certification when we get back to Mark."

Shawn nodded enjoyed her next to him.

"Have you talked with Kelly about OJT? That would help a lot, I bet."

Shawn

ErisReddoch
Eris Reddoch

Tue

Jul 6
2004

20:33Z

997.274.2100: Leaving Mark

Terry Mixon wrote:

> >> Shawn stepped up behind her and looked over her shoulder after
> >> the kiss.
> >>
> >> "What are you studying?"
> >
> > She leans back against him, enjoying his closeness. "Engineering.
> > I'm hoping to earn my assistant engineer certification when we get
> > back to Mark."
>
>  Shawn nodded enjoyed her next to him.
>
>  "Have you talked with Kelly about OJT? That would help a lot, I bet."

OOC: Yes, it really would. It is Easy to pick up a Skill 0, given that 
you impress the fact that you are studying and working with a trained 
person in that skill on me...that is, you don't have to impress me, just 
keep it in my mind that you *are* doing that.  Of course, it gets 
harder and takes longer as you go up in skills. Don't ask for the 
*rule*, it just harder and takes longer.   For example, Ilane could 
earn Engineering-0 and Lysia could earn Gunnery-0 by the end of this 
jump, if they apply themselves everyday in both study and practice. 
However, getting to Skill-1, isn't easy and will take several weeks.

Eris
AKU GM

BobKondrk
Bob Kondrk

Tue

Jul 6
2004

20:52Z

997.274.2100: Leaving Mark

Quoting Terry Mixon :

> Shawn nodded enjoyed her next to him.
> 
> "Have you talked with Kelly about OJT? That would help a lot, I bet."

She perks up and looks back at Shawn.  "You know, I actually *never* thought of 
that!"

-- 
Bob K. (aka Ilane Lanik)

-------------------------------------------------
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TerryMixon
Terry Mixon

Tue

Jul 6
2004

22:18Z

997.274.2100: Leaving Mark

> > "Have you talked with Kelly about OJT? That would help a lot, I bet."
> 
> She perks up and looks back at Shawn.  "You know, I actually *never* thought of 
> that!"

"Then put away those books and we can hook back there and see if he can work up a schedule for
you."

Shawn

ADunaphell
D S

Wed

Jul 7
2004

14:56Z

997.274.2100: Leaving Mark

----- Original Message -----
From: DEREK STANLEY 

> She finally stops to take a breath.  "Oh we've only got a few 
> hours to work this whole thing out in."

OOG - Actually we've probably got all day given how late it is now.

LJD

BruceJohnson
Bruce Johnson

Wed

Jul 7
2004

18:27Z

997.274.2100: Leaving Mark

On Jul 7, 2004, at 7:56 AM, DEREK STANLEY wrote:

> ----- Original Message -----
> From: DEREK STANLEY 
>
>> She finally stops to take a breath.  "Oh we've only got a few
>> hours to work this whole thing out in."
>
> OOG - Actually we've probably got all day given how late it is now.
>

At this point, Ricardo would recommend it be done tomorrow, since it's 
been a long day, we have jump insertion in 3 hours, most people eat a 
light meal if at all on jump, and Ricardo plans on drinking a beer or 
two and crashing. Err, going to sleep...he intends the ship keep on 
flying...


--
Bruce Johnson
University of Arizona
College of Pharmacy
Information Technology Group

Institutions do not have opinions, merely customs

ADunaphell
D S

Wed

Jul 7
2004

21:38Z

997.274.2100: Leaving Mark

Ya i looked at the time code afterward.  Tommorow it definitely is going to
be.

----- Original Message ----- 
From: "Bruce Johnson" 
To: 
Sent: Wednesday, July 07, 2004 11:27 AM
Subject: Re: [akus] 997.274.2100: Leaving Mark


> On Jul 7, 2004, at 7:56 AM, DEREK STANLEY wrote:
>
> > ----- Original Message -----
> > From: DEREK STANLEY 
> >
> >> She finally stops to take a breath.  "Oh we've only got a few
> >> hours to work this whole thing out in."
> >
> > OOG - Actually we've probably got all day given how late it is now.
> >
>
> At this point, Ricardo would recommend it be done tomorrow, since it's
> been a long day, we have jump insertion in 3 hours, most people eat a
> light meal if at all on jump, and Ricardo plans on drinking a beer or
> two and crashing. Err, going to sleep...he intends the ship keep on
> flying...
>
>
> --
> Bruce Johnson
> University of Arizona
> College of Pharmacy
> Information Technology Group
>
> Institutions do not have opinions, merely customs

ErisReddoch
Eris Reddoch

Thu

Jul 8
2004

01:49Z

997.274.2100: Leaving Mark

Terry Mixon wrote:

> >> "Have you talked with Kelly about OJT? That would help a lot, I
> >> bet."
> >
> > She perks up and looks back at Shawn. "You know, I actually
> > *never* thought of that!"
>
>  "Then put away those books and we can hook back there and see if he
>  can work up a schedule for you."

OOC: You can find Kelly and April chatting in Engineering.

Eris
AKU GM

HopeAKondrk
Hope A. Kondrk

Fri

Jul 9
2004

00:06Z

997.274.2100: Leaving Mark

Quoting Eris Reddoch :

> Terry Mixon wrote:
> 
> > >> "Have you talked with Kelly about OJT? That would help a lot, I
> > >> bet."
> > >
> > > She perks up and looks back at Shawn. "You know, I actually
> > > *never* thought of that!"
> >
> >  "Then put away those books and we can hook back there and see if he
> >  can work up a schedule for you."
> 
> OOC: You can find Kelly and April chatting in Engineering.

Where is discussing with Kelly her plans to spend her time working on her 
Steward certification with Woof's guidance and of course spend time in 
engineering with Kelly, to broaden her horizons.

-- 
April

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