Home | Forum | Unread | Sign in | Sign in | Beta? | Wiki
The Phoenyx
your roleplaying community

games > akus > main

Follow the adventures of the crew of the starship /Akus Moby/ as they explore The Spinward Main.
Subscribe | Unread | Recent | Group options | Topic options | Post
ErisReddoch
Eris Reddoch

Thu

Mar 9
2006

18:05Z

997.286: General Crew Meeting

In the evening of 286, after all of the passengers have gone to bed, 
  the crew gathers in the common room up in crew country for a 
meeting.  Woof has put out snacks and drinks, and arranged the 
chairs around a table so everyone can see each other as they talk 
and eat.

Jac walks around the table handing out pieces of paper to each person.

"I'll let the Captain call the meeting to order, but I want to give 
each of you this." Jac says, "The first sheet is a list of our 
cargo. The second is a map and as much detail about the systems 
coreward of us along the main as I could come up with. It is in the 
standard scout format, but Ricardo, Mira, or I can translate the 
codes for anyone that doesn't understand them."

OOC1: http://mypbem.com/phpBB/viewtopic.php?t=13
OOC2: http://mypbem.com/phpBB/viewtopic.php?t=14

"With Shawn away on the /Bluerain/ it is going to fall on Woof, 
Ricardo and I to do a lot of the trade type business." Jac says as 
he takes his seat, "Woof or Ricardo might be more comfortable just 
'winging it' than I am, but I'd like everyone to see what we've got, 
and participate in where we are going and what we are going to do."

"I know we need to get to Montrose to deliver those plans and 
collect the rest of the money from our contract, but we have choices 
in routes to get there, and once we get there we have choices on 
what we do next." he says, "I think we need to start *planning* 
ahead rather than simply falling into things, but maybe that's just me."

"IAC, I wanted to put this on the floor and see what everyone thought."

Eris
AKU GM

BruceJohnson
Bruce Johnson

Fri

Mar 10
2006

21:31Z

997.286: General Crew Meeting

On Mar 9, 2006, at 11:05 AM, Eris Reddoch wrote:

> "I know we need to get to Montrose to deliver those plans and
> collect the rest of the money from our contract, but we have choices
> in routes to get there, and once we get there we have choices on
> what we do next." he says, "I think we need to start *planning*
> ahead rather than simply falling into things, but maybe that's just  
> me."
>
> "IAC, I wanted to put this on the floor and see what everyone  
> thought."


Ricardo looks at him and grins: "People will think that you're  
strange for using the floor instead of this perfectly good table."

OOC> I forget are we at jump2 or just jump 1 capability now.. I know  
we used to be at jump2+, meaning 3 with luck, skill and a steady hand  
on the dice...but it's been a long time...

--
Bruce Johnson
University of Arizona
College of Pharmacy
Information Technology Group

Institutions do not have opinions, merely customs

ErisReddoch
Eris Reddoch

Fri

Mar 10
2006

21:54Z

997.286: General Crew Meeting

Bruce Johnson wrote:
> On Mar 9, 2006, at 11:05 AM, Eris Reddoch wrote:
> 
> 
>>"I know we need to get to Montrose to deliver those plans and
>>collect the rest of the money from our contract, but we have choices
>>in routes to get there, and once we get there we have choices on
>>what we do next." he says, "I think we need to start *planning*
>>ahead rather than simply falling into things, but maybe that's just  
>>me."
>>
>>"IAC, I wanted to put this on the floor and see what everyone  
>>thought."
> 
> Ricardo looks at him and grins: "People will think that you're  
> strange for using the floor instead of this perfectly good table."
> 
> OOC> I forget are we at jump2 or just jump 1 capability now.. I know  
> we used to be at jump2+, meaning 3 with luck, skill and a steady hand  
> on the dice...but it's been a long time...

OOC: Jump 2. You need to get the drive parts from somewhere...do you 
know where? :) ...to get back your 2+ capability.

Eris
AKUS

BruceJohnson
Bruce Johnson

Fri

Mar 10
2006

23:24Z

997.286: General Crew Meeting

On Mar 10, 2006, at 2:54 PM, Eris Reddoch wrote:

> Bruce Johnson wrote:
>> On Mar 9, 2006, at 11:05 AM, Eris Reddoch wrote:
>>
>>
>>> "I know we need to get to Montrose to deliver those plans and
>>> collect the rest of the money from our contract, but we have choices
>>> in routes to get there, and once we get there we have choices on
>>> what we do next." he says, "I think we need to start *planning*
>>> ahead rather than simply falling into things, but maybe that's just
>>> me."
>>>
>>> "IAC, I wanted to put this on the floor and see what everyone
>>> thought."
>>
>> Ricardo looks at him and grins: "People will think that you're
>> strange for using the floor instead of this perfectly good table."
>>
>> OOC> I forget are we at jump2 or just jump 1 capability now.. I know
>> we used to be at jump2+, meaning 3 with luck, skill and a steady hand
>> on the dice...but it's been a long time...
>
> OOC: Jump 2. You need to get the drive parts from somewhere...do you
> know where? :) ...to get back your 2+ capability.

OOC> XTCE, off to coreward/spinward a ways...

Ricardo continues "Well, barring any excitement at Newton, I'd like  
to get to Montrose, so we turn around pretty quickly on Newton, then  
on to Wrothag which might just be a transit, since we have tankage  
for a J3 barring passengers or cargo to pick up, then Montrose.

"I'll start the spitballing.

"All the spec cargo we have is best suited for Montrose. After that?  
Depends on what we find out, but my gut feeling is that that Jump 1  
main from Cuellar to Montrose is going to be well-travelled.

"We might be better served in a survey route working via the J2 back  
route Montrose-Hunterman-Bamphophee-Rinardo-Lawson and back down.  
We're going to have to look tough, though. Little backwaters like  
Rinardo can be infested either with bandits, imported or homegrown.

"I'll want to jump in with both us and the /Blue Rain/. It's got a GG  
for refuelling.* but regardless we'd HAVE to refuel there, neither of  
can do two jump 2's, unless we get some collapsable tanks. Del, I  
want you to start surveying the hold for where to set up one of  
those. All we'd need is a J1 size tank to manage two J2's.**

"But it's pretty clear that the commerce flows to Montrose, they're  
the rich folks sitting in the nexus of a nice bunch of trade routes.

"The question are they rich because of the trade or because of the  
tolls? What do you know about the Montrose Combine, Jac? Fat  
Merchants or Robber barons?"

OOC>

* Can we do Oort cloud refuelling from dirty iceballs?

** side question: Akus jumped with his previous ship *inside* the / 
Mae Lee/, thus weaseling out of his promise to Roscoe Ollis's dad to  
everything *in* the old ship.

In an emergency could we jump with the /Blue Rain/ in our hold?


--
Bruce Johnson
University of Arizona
College of Pharmacy
Information Technology Group

Institutions do not have opinions, merely customs

ErisReddoch
Eris Reddoch

Sat

Mar 11
2006

22:06Z

997.286: General Crew Meeting

Bruce Johnson wrote:
>> OOC: Jump 2. You need to get the drive parts from
>> somewhere...do you know where? :) ...to get back your 2+
>> capability.
> 
> OOC> XTCE, off to coreward/spinward a ways...

OOC: Quite right! Xtce!

> Ricardo continues "Well, barring any excitement at Newton, I'd
> like to get to Montrose, so we turn around pretty quickly on
> Newton, then on to Wrothag which might just be a transit, since
> we have tankage for a J3 barring passengers or cargo to pick up,
> then Montrose.

"Ur!" Jac raises his hand, "I agree with you about the ship getting 
on to Montrose, but rather than transiting through Wrothag, what 
would you think of going from Newton to Leuet to Montrose?"

"I know it looks like a step back on the map, but either Wrothag or 
Leuet puts us one jump from Montrose, and we are *much* more likely 
to pick up cargo and passengers from Newton to Leuet and from Leuet 
to Montrose than from Newton to Wrothag and then on to Montrose."

The relevant data for the systems in question are:

  PlanetName   Loc. UPP Code   B   Notes    PBG Al LRX
  ----------   ---- ---------  - ---------- --- -- ---
  Newton        1719 A652A9C-A  N Hi Po     903 IN 78J
  Wrothag       1818 C578221-6    Lo Ni     303 IN 050
  Leuet         1920 B985786-9    Ag Ri     223 MC 060
  Montrose      2018 A966845-A    Ri        411 MC 7BE

"Newton, a high pop, but poor system, should provide passengers for 
and, profitable, cargoes for rich worlds like either Leuet or 
Montrose. Wrothag has a low population, and thus we are unlikely to 
get much in the way of passengers or cargoes wanting to go there, or 
  going from there to Montrose. Leuet, is both an agricultural world 
and rich one, and we just found out from the Port Captain on Serbia 
that much of the agricultural trade heading for Newton and Montrose 
comes from Leuet, so making contacts there should be more useful 
than simply passing through Wrothag." Jac says, "Of course, it's up 
to the Captain...or the partners of the ship's company, but I did 
want to point out that I think there would be better trade 
opportunities passing through Leuet than passing through Wrothag."

OOC: It's up to y'all, but I thought I should point this out.

> "I'll start the spitballing.
> 
> "All the spec cargo we have is best suited for Montrose. After
> that? Depends on what we find out, but my gut feeling is that
> that Jump 1 main from Cuellar to Montrose is going to be
> well-travelled.
> 
> "We might be better served in a survey route working via the J2
> back route Montrose-Hunterman-Bamphophee-Rinardo-Lawson and back
> down. We're going to have to look tough, though. Little
> backwaters like Rinardo can be infested either with bandits,
> imported or homegrown.

"If we're going to travel the J2 back route, perhaps we should 
extend it from Hunterman over to Lath or Archibald and *Xtce* before 
continuing up to Bamphophee." Jac suggests, "We don't know much 
about Xtce, but what we do know indicates it is a high tech system."

"Although, fueling could be a problem I'd also vote for a visit to 
Xtce. Dell adds, "I was looking at the engine specs and Xtce is the 
maker for those Jump 3 parts that aren't working. If you went there 
we might be able to get them replaced or repaired. That would give 
us longer legs than anybody other than a few warships."

> "I'll want to jump in with both us and the /Blue Rain/. It's got
> a GG for refuelling.* but regardless we'd HAVE to refuel there,
> neither of can do two jump 2's, unless we get some collapsable
> tanks. Del, I want you to start surveying the hold for where to
> set up one of those. All we'd need is a J1 size tank to manage
> two J2's.**

"Hum, I hadn't thought of that." Del says, "It makes sense, though, 
if we're going out where reliable sources of fuel might be in short 
supply or there might be a strong need to jump before you can refuel 
even if there is fuel around. I'll get right on it. Oh, and don't 
forget we have tankage already for a 3 parsec jump, so adding 
another 100 dtons would get us 4 parsecs without refueling. That's 
what you want, right?"

> "But it's pretty clear that the commerce flows to Montrose,
> they're the rich folks sitting in the nexus of a nice bunch of
> trade routes.
> 
> "The question are they rich because of the trade or because of
> the tolls? What do you know about the Montrose Combine, Jac? Fat
>  Merchants or Robber barons?"

"Combination, from everything I've seen." Jac says, "There are 
several merchant houses associated with the governance of Montrose, 
and from what the Mark government has picked up they are pretty 
aggressive toward ships that aren't part of their Combine...that 
would include us."

> OOC>
> 
> * Can we do Oort cloud refuelling from dirty iceballs?

Oort cloud refueling is a no. In this game, jumps are from System to 
System only, no deep space jumps...and if it happens it's because 
there is something out there to jump to that has been "charted" and 
that would be a very closely held secret. Meta-game, I just want you 
guys in systems, not skulking around out in the deep black. :)

> ** side question: Akus jumped with his previous ship *inside* the
> / Mae Lee/, thus weaseling out of his promise to Roscoe Ollis's
> dad to everything *in* the old ship.

Now, this is a yes...with a really small "but!" If you could fit 
/Blue Rain/ inside the cargo hold of the /Mae Lee/ you could load 
the smaller ship inside and jump to your hearts content. The "but" 
is that right now, it won't *quite* fit!  To get the smaller ship to 
fit inside will require some modifications to both the /Mae Lee/'s 
cargo hold. The /Mae Lee/'s main cargo hold covers parts of three 
decks. The lower deck (4) is the deep hold, but there is a balcony 
overhanging it from deck 3 and another from deck 2. It was built 
that way so you could load very tall cargoes, but still have 
overhead areas where you could stack crates and containers. To get 
the /Blue Rain/ into the /Mae Lee/'s hold would require removing the 
balcony level from Deck 3 (but not 2)...it could be taken out and 
put back as needed, but that will require some internal 
modifications. Plus...and this is a biggie...the Blue Rain is just a 
little too big to get inside and keep the internal airlock closed on 
the big front clamshell doors, so the hold would be in vacuum while 
the smaller ship was inside.

If you put in a collapsible tank on the mezzanine of Deck 2's cargo 
area (you'd lose 30 dtons of cargo space, when collapsed and 100 
dtons when filled), but you'd get your extra jump. You could then 
modify the grating that makes up the mezzanine on Deck 3 so it can 
be put in and taken out with a few hours labor. Grating in, it's 
your regular cargo hold, out, it can hold a 100 dton ship, but you 
lose 150 dtons of cargo storage.

Configurations:

A. Tank collapsed, grating in (no ship inside): 300 dtons cargo space.

B. Tank filled, grating in (no ship inside): 230 dtons of cargo 
space, but with an extra 100 dtons fuel loaded.

C. Tank collapsed, grating out (ship inside): 150 dtons of cargo 
space, plus up to 20 dtons of fuel inside the smaller ship.

D. Tank filled, grating out (ship inside): 80 dtons of cargo space, 
but with an extra 100 dtons fuel (plus up to 20 dtons inside the 
smaller ship) loaded.

> In an emergency could we jump with the /Blue Rain/ in our hold?

Only with the modifications, and limitations, as mentioned above, 
but yes, you could. :)

Eris
AKUS

ADunaphell
D S

Sun

Mar 12
2006

04:46Z

997.286: General Crew Meeting

----- Original Message ----- 
From: "Eris Reddoch" 

>> Ricardo continues "Well, barring any excitement at Newton, I'd
>> like to get to Montrose, so we turn around pretty quickly on
>> Newton, then on to Wrothag which might just be a transit, since
>> we have tankage for a J3 barring passengers or cargo to pick up,
>> then Montrose.
> 
> "Ur!" Jac raises his hand, "I agree with you about the ship getting 
> on to Montrose, but rather than transiting through Wrothag, what 
> would you think of going from Newton to Leuet to Montrose?"
> 
> "I know it looks like a step back on the map, but either Wrothag or 
> Leuet puts us one jump from Montrose, and we are *much* more likely 
> to pick up cargo and passengers from Newton to Leuet and from Leuet 
> to Montrose than from Newton to Wrothag and then on to Montrose."

(massive snippage)
 
> "Hum, I hadn't thought of that." Del says, "It makes sense, though, 
> if we're going out where reliable sources of fuel might be in short 
> supply or there might be a strong need to jump before you can refuel 
> even if there is fuel around. I'll get right on it. Oh, and don't 
> forget we have tankage already for a 3 parsec jump, so adding 
> another 100 dtons would get us 4 parsecs without refueling. That's 
> what you want, right?"
> 
>> "But it's pretty clear that the commerce flows to Montrose,
>> they're the rich folks sitting in the nexus of a nice bunch of
>> trade routes.
>> 
>> "The question are they rich because of the trade or because of
>> the tolls? What do you know about the Montrose Combine, Jac? Fat
>>  Merchants or Robber barons?"
> 
> "Combination, from everything I've seen." Jac says, "There are 
> several merchant houses associated with the governance of Montrose, 
> and from what the Mark government has picked up they are pretty 
> aggressive toward ships that aren't part of their Combine...that 
> would include us."

Lysia sits quitely through the discussion, *Better to be though of
as a fool, than open your mouth and remove all doubt."  She thinks.

"Jac," she says finally speaking up, "which systems are most likely
to have individuals with strong ties to our," she makes a little shrug,
"well, gung ho friends?"

"Where are we also going to get decent port security, I mean 
something a little stronger than a guy with a straw hat shotgun
and a narcaleptic dog?"

Lysia

ErisReddoch
Eris Reddoch

Sun

Mar 12
2006

05:40Z

997.286: General Crew Meeting

adunaphell@shaw.ca wrote:

>>> "But it's pretty clear that the commerce flows to Montrose, 
>>> they're the rich folks sitting in the nexus of a nice bunch 
>>> of trade routes.
>>> 
>>> "The question are they rich because of the trade or because 
>>> of the tolls? What do you know about the Montrose Combine, 
>>> Jac? Fat Merchants or Robber barons?"
>> 
>> "Combination, from everything I've seen." Jac says, "There are 
>> several merchant houses associated with the governance of 
>> Montrose, and from what the Mark government has picked up they 
>> are pretty aggressive toward ships that aren't part of their 
>> Combine...that would include us."
> 
> Lysia sits quitely through the discussion, *Better to be though 
> of as a fool, than open your mouth and remove all doubt."  She 
> thinks.
> 
> "Jac," she says finally speaking up, "which systems are most 
> likely to have individuals with strong ties to our," she makes a 
> little shrug, "well, gung ho friends?"
> 
> "Where are we also going to get decent port security, I mean 
> something a little stronger than a guy with a straw hat shotgun 
> and a narcaleptic dog?"

"Jez, we don't know a lot about the systems out beyond Montrose." 
Jac says, "We'll have to learn as we go, so to speak. However, if we 
are right about the terrorists being connected with the Zeristu, 
then they probably won't have any more contacts out there than we do."

"The Zeristu have been pretty much bottlenecked by Mark, Osbeorht, 
Skypr, and in some ways by Newton, from getting from their 
homeworlds out onto the Quental Main." Jac says, "All three of those 
worlds have maintained their independence, but it is getting harder 
and harder, and we all might have to decide whether to join the CSA 
or the Zeristu someday."

"When the Zeristu develop Jump 3 they'll be able to jump past us to 
Serbia, and that is a day we all dread." he continues, "Already, 
some of their warships are already 2 plus, so I expect Serbia is 
going to start changing from a backwater to a front line state. They 
don't know it yet, but it's coming for them."

"Montrose is the wild card in all of this." he says, "We know so 
little about them...they are rich, have large merchant fleets and 
naval assets, but they have concentrated their expansion and sphere 
of influence coreward, so we have had almost no contact with them. 
If they decide to move rimward they would come into immediate 
conflict with the Zeristu, the CSA, and we'd be right in the middle 
of the area of friction."

He smiles, "But that is probably more than you wanted to know. 
Newton will have excellent port security. Why do you ask?"

Eris
AKUS

ADunaphell
D S

Sun

Mar 12
2006

06:27Z

997.286: General Crew Meeting

----- Original Message ----- 
From: "Eris Reddoch" 
> 
>> Lysia sits quitely through the discussion, *Better to be though 
>> of as a fool, than open your mouth and remove all doubt."  She 
>> thinks.
>> 
>> "Jac," she says finally speaking up, "which systems are most 
>> likely to have individuals with strong ties to our," she makes a 
>> little shrug, "well, gung ho friends?"
>> 
>> "Where are we also going to get decent port security, I mean 
>> something a little stronger than a guy with a straw hat shotgun 
>> and a narcaleptic dog?"
> 
> "Jez, we don't know a lot about the systems out beyond Montrose." 
> Jac says, "We'll have to learn as we go, so to speak. However, if we 
> are right about the terrorists being connected with the Zeristu, 
> then they probably won't have any more contacts out there than we do."
> 
> "The Zeristu have been pretty much bottlenecked by Mark, Osbeorht, 
> Skypr, and in some ways by Newton, from getting from their 
> homeworlds out onto the Quental Main." Jac says, "All three of those 
> worlds have maintained their independence, but it is getting harder 
> and harder, and we all might have to decide whether to join the CSA 
> or the Zeristu someday."
> 
> "When the Zeristu develop Jump 3 they'll be able to jump past us to 
> Serbia, and that is a day we all dread." he continues, "Already, 
> some of their warships are already 2 plus, so I expect Serbia is 
> going to start changing from a backwater to a front line state. They 
> don't know it yet, but it's coming for them."
> 
> "Montrose is the wild card in all of this." he says, "We know so 
> little about them...they are rich, have large merchant fleets and 
> naval assets, but they have concentrated their expansion and sphere 
> of influence coreward, so we have had almost no contact with them. 
> If they decide to move rimward they would come into immediate 
> conflict with the Zeristu, the CSA, and we'd be right in the middle 
> of the area of friction."
> 
> He smiles, "But that is probably more than you wanted to know. 
> Newton will have excellent port security. Why do you ask?"

Lysia shakes her head, "You never could give a yes or a no answer
could you Jac?"

"I ask because our newest crew members need to do a little
shopping to pick up some of the basics of life and I wanted to 
feel a little at ease leaving the ship to keep an eye one them."

"Lord knows how much I enjoy being cooped up on this thing,
you know all know how much gravity vehicles agree with me
at the best of times.  I'm going to need to stretch my legs a bit."

Lysia David

BruceJohnson
Bruce Johnson

Sun

Mar 12
2006

18:09Z

997.286: General Crew Meeting

On Mar 11, 2006, at 11:27 PM,   
 wrote:

>
> Lysia shakes her head, "You never could give a yes or a no answer
> could you Jac?"
>
> "I ask because our newest crew members need to do a little
> shopping to pick up some of the basics of life and I wanted to
> feel a little at ease leaving the ship to keep an eye one them."
>
> "Lord knows how much I enjoy being cooped up on this thing,
> you know all know how much gravity vehicles agree with me
> at the best of times.  I'm going to need to stretch my legs a bit."

Ricardo looks over at Cory. "You were working on something along  
those lines, weren't you. A sensor net tied to our cell fones, right?  
We'll set up a watch list for any downport time."

"And Lysia, you're correct, you ARE going to take them shopping. And  
as long as we're on the ground, you're going to take them to the  
restaurants, to the library, the the bathroom...Luet's close enough  
to have gotten some news from Mark by now, and rich enough to   
attract less desirable sophs who might wish to cash in on any  
contractual issues might be attached to Lessa, so you're on them like  
white on rice every moment, ok?"

"Lessa, I don't mean to frighten you, but until we get away from Mark  
several jumps, you wear the big sunglasses, floppy hats and keep the  
blond, or change it to red or purple or something else. Lysia's got  
theatrical training, there's stuff we can do with makeup."

"Jac, we can only hope your Auntie has changed the outbound alert so  
that the authorities are looking for someone other than Lessa, or  
rather, the description and DNA profile of Lessa that was sent out  
doesn't match the real one. How stringent are Luet's immigration  
controls? We've got several exemplars of Mark passports handy, can we  
gin up a couple beliveable ones for Lessa and Rachel? They don't have  
to last long. Just through Luet immigration."

"Then, we forge a couple of birth certificates, and have the Mark  
consulate issue new passports for this young wife and her child who  
lost theirs when her purse fell into deep water on Serbia.  
Fortunately her husband, a Mark businessman who is currently on  
Montrose awaiting their arrival, counseled then to take alternate ID  
and keep it in the hotel safe. So she has need of new passports.

"Do y'think you still have enough pull in the Diplo service to bring  
it off without raising too much suspicion? Ideally we'd hack into  
their systems first to find a suitable match".

OOC: What are NPC's for, unless it's working to the bone :-P

He grins widely at  Lessa. "It IS just like being a scout. CSA scout  
cruisers have a entire forgery section on board. I'd love to have one  
of those folks along. It's how you quietly blend into a new world  
you're checking out. " He chuckles "Or subverting."

--
Bruce Johnson

"No matter where you go, there you are", B. Banzai

ADunaphell
D S

Sun

Mar 12
2006

19:41Z

997.286: General Crew Meeting

----- Original Message ----- 
From: "Bruce Johnson" 

> Ricardo looks over at Cory. "You were working on something along  
> those lines, weren't you. A sensor net tied to our cell fones, right?  
> We'll set up a watch list for any downport time."
> 
> "And Lysia, you're correct, you ARE going to take them shopping. And  
> as long as we're on the ground, you're going to take them to the  
> restaurants, to the library, the the bathroom...Luet's close enough  
> to have gotten some news from Mark by now, and rich enough to   
> attract less desirable sophs who might wish to cash in on any  
> contractual issues might be attached to Lessa, so you're on them like  
> white on rice every moment, ok?"

Lysia nods and smiles.  "I wouldn't have it any other way.  By the way
what are the, well you know, firearms laws like on Luet?  Not that I
think the law makes an iota of differenct to our friends."
 
> "Lessa, I don't mean to frighten you, but until we get away from Mark  
> several jumps, you wear the big sunglasses, floppy hats and keep the  
> blond, or change it to red or purple or something else. Lysia's got  
> theatrical training, there's stuff we can do with makeup."

Lysia looks at Lessa, "She could pull off purple or blue you know but
untill you find a look you're happy with I am your humble servant."
 
Lysia

ErisReddoch
Eris Reddoch

Sun

Mar 12
2006

21:14Z

997.286: General Crew Meeting

adunaphell@shaw.ca wrote:
> 
> Lysia nods and smiles.  "I wouldn't have it any other way.  By
> the way what are the, well you know, firearms laws like on Luet?
> Not that I think the law makes an iota of differenct to our
> friends."

"Leuet?" Jac refers to his notes, "It's fairly restrictive. No 
firearms, except for shotguns, are allowed to be owned by the 
citizens, nor by visitors for that matter. Carrying any weapon 
openly would get you a lot of attention from the local authorities."

"Newton is much more restrictive. I don't think *any* sort of weapon 
is allowed to be carried outside the ship, not even walking around 
it on the tarmac. There was a case I dealt with while in the Mark 
Diplomatic Service where a Mark citizen visiting Newton was arrested 
  because he was using a pocket knife to pare an apple while sitting 
on the gangway outside his ship." Jac says, "He was arrested by the 
Starport Police and could have served a multi year prison sentence. 
My superior was able to secure his release through an administrative 
action. I think several thousand credits were involved in that 
transaction."

"Oh, and they have cameras simply everywhere in their archologies." 
Jac says, "And I do mean *everywhere*, every corridor, every open 
space, *every* publicly accessible room."

"If you want privacy for anything, you will only find it inside your 
own private space. Our diplomats had privacy inside our embassy, and 
  I believe you can get some privacy in hotel rooms if the hotel 
staff has a reason to run 'system diagnostics' on your room, or some 
fiction like that." he says smiling slightly.

>> "Lessa, I don't mean to frighten you, but until we get away
>> from Mark several jumps, you wear the big sunglasses, floppy
>> hats and keep the blond, or change it to red or purple or
>> something else. Lysia's got theatrical training, there's stuff
>> we can do with makeup."
> 
> Lysia looks at Lessa, "She could pull off purple or blue you know
> but untill you find a look you're happy with I am your humble
> servant."

"I'd be happy to provide some cover for you on your shopping trips." 
Del says, then frowns, "But I suppose I'm going to be kept busy 
working on plumbing for a collapsible fuel tank for the next few 
weeks. Does anyone in the crew, who could help out, have any 
mechanical or engineering skills? "

Eris
AKUS

BruceJohnson
Bruce Johnson

Thu

Mar 16
2006

04:06Z

997.286: General Crew Meeting

On Mar 12, 2006, at 2:14 PM, Eris Reddoch wrote:

>
> "Newton is much more restrictive. I don't think *any* sort of weapon
> is allowed to be carried outside the ship, not even walking around
> it on the tarmac. There was a case I dealt with while in the Mark
> Diplomatic Service where a Mark citizen visiting Newton was arrested
>   because he was using a pocket knife to pare an apple while sitting
> on the gangway outside his ship." Jac says, "He was arrested by the
> Starport Police and could have served a multi year prison sentence.
> My superior was able to secure his release through an administrative
> action. I think several thousand credits were involved in that
> transaction."

Ricardo sighs. "Crazy paranoid  AND corrupt. Oh goody." He looks at  
Lessa, "I think you should get used to the ship, hon. Work up a  
shopping list of what you need and a crew member can get it for you.  
That way you don't need to risk a Customs check."

He looks at Jac." We'll need to check what the Mark system has put  
out on Lessa.  I have no doubt that the 'administrators' here keep a  
close eye on offworld fugitive lists, the better to pad their bank  
accounts. Can you do that without raising much suspicion?"

He swivels and looks at Jez. "And *you* keep those 'get out of jail  
free' documents on you at all times!"

He turns back to Jac. "Why do they have this set up like this? Just  
arcology paranoia? Are they scared of rebellion, or just scared?"

OOC> Romania-style surveillance state (heaven forbid you criticize  
the gummint) or gated community-style surveillance state (heaven  
forbid you paint your shutters green)?

"While you're at it, tell us what else you know about Newton."

OOC > DMeus Machina! :-P If you want Ricardo pulls data from the comp  
system onto a display everyone can see.

--
Bruce Johnson

"No matter where you go, there you are", B. Banzai

ADunaphell
D S

Thu

Mar 16
2006

04:38Z

997.286: General Crew Meeting

----- Original Message ----- 
From: "Bruce Johnson" 
>>
> Ricardo sighs. "Crazy paranoid  AND corrupt. Oh goody." He looks at  
> Lessa, "I think you should get used to the ship, hon. Work up a  
> shopping list of what you need and a crew member can get it for you.  
> That way you don't need to risk a Customs check."
> 
> He looks at Jac." We'll need to check what the Mark system has put  
> out on Lessa.  I have no doubt that the 'administrators' here keep a  
> close eye on offworld fugitive lists, the better to pad their bank  
> accounts. Can you do that without raising much suspicion?"
> 
> He swivels and looks at Jez. "And *you* keep those 'get out of jail  
> free' documents on you at all times!"
> 
> He turns back to Jac. "Why do they have this set up like this? Just  
> arcology paranoia? Are they scared of rebellion, or just scared?"

Lysia smiles, "But the last jail was so much more comfortable than
the one before it."

"I have no intention of going anywhere other than the shower without
those papers."

Lysia David

BruceJohnson
Bruce Johnson

Thu

Mar 16
2006

04:08Z

997.286: General Crew Meeting

On Mar 12, 2006, at 2:14 PM, Eris Reddoch wrote:

> "I'd be happy to provide some cover for you on your shopping trips."
> Del says, then frowns, "But I suppose I'm going to be kept busy
> working on plumbing for a collapsible fuel tank for the next few
> weeks. Does anyone in the crew, who could help out, have any
> mechanical or engineering skills? "

Ricardo says, "I can give you a hand. I've done my share of systems  
wrenching. "

--
Bruce Johnson

"No matter where you go, there you are", B. Banzai

ADunaphell
D S

Thu

Mar 16
2006

04:38Z

997.286: General Crew Meeting

----- Original Message ----- 
From: "Bruce Johnson" 
> 
>> "I'd be happy to provide some cover for you on your shopping trips."
>> Del says, then frowns, "But I suppose I'm going to be kept busy
>> working on plumbing for a collapsible fuel tank for the next few
>> weeks. Does anyone in the crew, who could help out, have any
>> mechanical or engineering skills? "
> 
> Ricardo says, "I can give you a hand. I've done my share of systems  
> wrenching. "

"I've done my share of... Oh you said wrenching... my bad."

Lysia

BruceJohnson
Bruce Johnson

Sun

Mar 12
2006

17:28Z

997.286: General Crew Meeting

On Mar 11, 2006, at 3:06 PM, Eris Reddoch wrote:

> "Ur!" Jac raises his hand, "I agree with you about the ship getting
> on to Montrose, but rather than transiting through Wrothag, what
> would you think of going from Newton to Leuet to Montrose?"
>
> "I know it looks like a step back on the map, but either Wrothag or
> Leuet puts us one jump from Montrose, and we are *much* more likely
> to pick up cargo and passengers from Newton to Leuet and from Leuet
> to Montrose than from Newton to Wrothag and then on to Montrose."


Ricardo sighs, "You're right, Jac, I gotta stop thinking like a  
Scout, and more like a real merchie captain. That's a much more  
sensible route."

"But, " he adds with a grin, "We'd have probably found out as much by  
just winging it and looking at the boards in Newton, wouldn't we?"   
He continues "Jac you have a new duty assigned by the Captain...At  
least once a day, you're to tell me 'You're not a Scout anymore,  
Ricky, no matter how much you dress like one.'  OK?"


--
Bruce Johnson

"No matter where you go, there you are", B. Banzai

ErisReddoch
Eris Reddoch

Sun

Mar 12
2006

20:49Z

997.286: General Crew Meeting

Bruce Johnson wrote:
> On Mar 11, 2006, at 3:06 PM, Eris Reddoch wrote:
> 
>> "Ur!" Jac raises his hand, "I agree with you about the ship
>> getting on to Montrose, but rather than transiting through
>> Wrothag, what would you think of going from Newton to Leuet to
>> Montrose?"
>> 
>> "I know it looks like a step back on the map, but either
>> Wrothag or Leuet puts us one jump from Montrose, and we are
>> *much* more likely to pick up cargo and passengers from Newton
>> to Leuet and from Leuet to Montrose than from Newton to Wrothag
>> and then on to Montrose."
> 
> Ricardo sighs, "You're right, Jac, I gotta stop thinking like a
>  Scout, and more like a real merchie captain. That's a much more
>  sensible route."
> 
> "But, " he adds with a grin, "We'd have probably found out as
> much by just winging it and looking at the boards in Newton,
> wouldn't we?"

"Yes, but as soon as we enter normal space in the Newton system we
should post our route on their Trade Network. That way local agents
and brokers will start coming to us with freights and passengers.
This will minimize our time in the system, which is good, and make
it easier for us to get a full load. We aren't known in Newton and
so we want our first impressions to be good ones. So, if we had
jumped into Newton and posted that our route was Wrothag to
Montrose, we would have had to stick with that route or lose points
with the local agents and brokers."

> He continues "Jac you have a new duty assigned by the
> Captain...At least once a day, you're to tell me 'You're not a
> Scout anymore, Ricky, no matter how much you dress like one.'
> OK?"

"There will be many times when your Scout training will come in
handy, Captain." Jac says, "Once we get out beyond known space
certainly, but we also have to worry about making money, covering
our loan payments and other expenses."

Eris
AKUS

Subject (required)




 
Refresh