Test Message. What's needed so that I'm not crossing swords with someone else? John

Test Message. What's needed so that I'm not crossing swords with someone else? John
john.sanchez@us.army.mil wrote: > Test Message. > > What's needed so that I'm not crossing swords with someone else? John, I'm trying to get the characters posted on the list as I get them, so those still creating their characters can see what might be needed. The ship you'll be crewing has two turrets, but no bridge control for them, so you'll need two gunners. Let's see...a 2 people on the bridge (pilot, navigator, comm, sensors), 2 gunners, 1 or 2 engineers. You'll want 1 person with steward skills and 1 with trader/broker skills. You'll want 1 or 2 folks with some bodyguarding/gun combat type skills. You'll need 1 or 2 people that can drive a ground car/atv and/or fly an air/raft. How does that look? Eris AKU
>The ship you'll be crewing has two turrets, but no bridge >control for them, so you'll need two gunners. Let's see...a 2 >people on the bridge (pilot, navigator, comm, sensors), 2 >gunners, 1 or 2 engineers. You'll want 1 person with steward >skills and 1 with trader/broker skills. You'll want 1 or 2 >folks with some bodyguarding/gun combat type skills. You'll >need 1 or 2 people that can drive a ground car/atv and/or fly >an air/raft. How does that look? Eris, did you ever get the char info I sent? JR
> > What's needed so that I'm not crossing swords with someone else? > > John, I'm trying to get the characters posted on the list as I > get them, so those still creating their characters can see > what might be needed. > > The ship you'll be crewing has two turrets, but no bridge > control for them, so you'll need two gunners. Let's see...a 2 > people on the bridge (pilot, navigator, comm, sensors), 2 > gunners, 1 or 2 engineers. You'll want 1 person with steward > skills and 1 with trader/broker skills. You'll want 1 or 2 > folks with some bodyguarding/gun combat type skills. You'll > need 1 or 2 people that can drive a ground car/atv and/or fly > an air/raft. How does that look? WE-all... Persephone is well qualified as a Steward; she's got single levels in pilot, engineering and gunnery. she's also a mild gunbunny with autopistol skills. with permission, we could probably pop one or two of those single-level skills into, say, gunnery or trader or something.