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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AaronENowack
Aaron E Nowack

Thu

Sep 16
1999

22:15Z

[Cel] Shanari 1414 RESULTS

Action 1: Raze Myr-Kun
Hisinvol gives the order that the city is to be destroyed. All
inhabitants
who will convert are spared, the rest put to the sword. The converted
people
are set to tearing the city to the ground and salting the fields around
Myr-Kun.
Type: Military, External
Actor: Sinari Warriors
Weight: Single
Secrecy: None
Prime Determinant: Force (Good +1)
Task: Normal
Modifiers: + the Sinari have captured the city
+ the city was partially destroyed by 'angels'
+ riots and a long siege have weakened the inhabitants
+ Annaeyana still hangs overhead

Result: 0 +1 +4 + (0 -1 -1 +1)= +4 Superior Success

Suggestion:  By the end of the year, the coty of Myr-Kun is in ruins.  It
will be many years before any can dwell there again.  

Action 2: Debate of the Elders
The seeresses debate the merits of choosing Sin-Alb or Dex-Alb. The
prophet
Alfos is present, as is the former Mirian sorcerer who aided the attack.
The
seeresses want their testimony, but will make the final decision
themselves.
They lean toward Sin-Alb, but may be convinced to change their focus.
Type: Political, Internal
Actor: the Alb-Shanari seeresses
Weight: Single
Secrecy: None
Prime Determinant: Influence (Great +2)
Task: Normal
Modifiers: + the seeresses have always called their god Sin-Alb

Result: +2 +1 + (0 0 0 +1)= +4 Superior Success

Suggestion: [Up to you really, I don't know how to interpret this]

Action 3: Assault on Bel'Adne
Hanouk chooses to seize the initiative and strike at Bel'Adne now that
the
rebellion is dying down. He gathers his forces and strikes toward Lachel.
Type: Military, External
Actor: Sinari Warriors
Weight: Single
Secrecy: None
Prime Determinant: Force (Good +1)
Task: Normal
Modifiers: + the Sinari are itching for a fight
- the forces have large numbers of converted Bel'Adne
- Bel'Adne proper is no longer distracted by internal rebellion

Shanari Force Good, Size Fair
- Majority of warriors in Myr-Kun

Bel'Adne ForceFair, Size Fair
- - weakened by rebellion

Shanari: +1 -1 + ( 0 -1 -1 -1)= -3
Bel'Adne: 0 -2 + (0 0 0 -1)= -3

Suggestion: Bloody fighting occurs, but no territory is gained or lost.

Action 4: Guidance from Above
Hisinvol asks the seeresses where next to direct his army. They seek
guidance from the city above.
Type: Religious, External
Actor: Seeresses
Weight: Single
Secrecy: None
Prime Determinant: ???
Task: Normal
Modifiers: + Anneayana floats above
+ the divine beings have been directly influencing the events in Myr-Kun

Result: +2 + (+1 0 +1 +1)= +5 Extraordinary Success

Suggestion: The seeresses are told that a sign will soon come, and when
the sign is seen, the Shanari shall sweep south and convert the peoples
of Midsea to the worship of Sin-Alb.

-- Brennan

"We're all mad here. I'm mad, you're mad..."
- The Cheshire Cat "Alice's Adventures in Wonderland"


                                                   Aaron Nowack
"Never let reality get in the way of a good hypothesis."
http://www.geocities.com/TimesSquare/Dungeon/5930/

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