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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AaronENowack
Aaron E Nowack

Thu

Sep 16
1999

22:16Z

[Cel] Aixelsydan 1414 RESULTS

Action 1-3: Strategic 1 of 5

Now that Aixelsydan controls both sides of the straight, and has 
fortified it's borders, the Proconsul sees the potential for trade as 
the ships that move in and out of the strait can be both protected from 
piracy (and thus encouraging more trade) and taxed at the same time.

Thus, the Proconsul orders the use of long chains to search the bottom 
of the sea beds for the shallowest areas, and for the construction of 
artifical defensive barriers to be created inside of the straights, 
creating, bit by bit a maze that only the Aixelsydani will know how to 
navigate.  This will be done a little at a time, with the fleet 
patrolling to make sure nearby ships do not spy on the 
construction...ships passing through for now will simply be left 
unmolested, as long as they do not spy on the Aixelsydani activity.

This will be kept as secret as reasonably possible.

Determinants: Hard [-4 ?]
Resources: Good: +1 and/or Craft which is also Good: +1

Magic can be used to help locate the best spots to build the 
sophsitication of their magic is also Good (+1)

The maze will be designed to be artificial reefs, and thus coral, when 
possible will be magically encouraged to grow there.

Modifiers:
- They are trying to keep the whole thing secret
+ The Aixelsydani have THE most powerful navy in the area, and control 
both sides of the straights.
+ This is GREATLY in the interests of the Aixelsydani people, who 
depend a great deal on the trade that goes through the straits, and is 
thus far more likely to get the support of the local lords.
+ Combining actions (+2?)
+ They are using a combination of Aixelsydan's superior engineer's and 
their limited, but intelligent Water Mages to work on the project.
+ They have been nagivating this area of the ocean for CENTURIES, and 
know it like know other people in the world.
+ The Aixelsdani want to expand their wealth and trade quickly, but not 
so quickly it breaks them, this is an excellent compromise, not risking 
immidiate war, but simply improving thier own holdings (which are 
already at Exploitation: Great for their land based holdings.
+ It should be easier to keep secret because it's doubtful that anyone 
has ever tried anything like this before, or would even guess that they 
are indeed trying to accomplish such a great task.

Result so far: -4 +1 +5 + (0 0 0 -1) +2  + () + () + () + ()

Suggestion: The project begins...

Action 4: Improve relations with the Ban Horroth
Reaching out to the Ban Horroth who reached out to them before, The 
Proconsul desires to return the favor, in the interests of securing the 
border, and permanently improving relations with their neighboors to 
the immidiate north.
Difficulty: Easy [?]
Determinant: Relations [Fair]
Modifiers:
+The Ban Horroth approached the Aixelsdani before, and as such the 
Aixelsdani are only continuing the relationship and attempting 
something it appears that they already wanted.
+Both nations have much to gain by improved relations-The Ban Horroth 
of manufactured goods, and the Aixelsdani of the vast natural resources 
the Ban Horroth can provide.
+There is a great deal of instability in the region with the war 
between the Razanians and the Aryisans at the moment, and as such-it is 
in the interests of both powers in the region to stabilize relations 
between themselves lest they somehow become involved in the conflict.
(-) The Ban Horroth are hard to find

Result: +1 +2 + (+1 -1 0 +1) +4 Superior Success

Suggestion:  Relations at +1.


                                                   Aaron Nowack
"Never let reality get in the way of a good hypothesis."
http://www.geocities.com/TimesSquare/Dungeon/5930/

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