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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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AaronENowack
Aaron E Nowack

Tue

Oct 26
1999

04:19Z

[Cel] Torphan 1414 RESULTS

Action 1: Establish relations with Mir and
Eerith.

The Emporer Edaeth has been informed of the
threat of Alatta and desires to help Mir fight
Alatta.  So the Emporer him self will travel with
a full escort of his eliet guards (which consits
of one hundred men.)  He will also bring fifty
mages to help protect him.  He will travel to Mir
to establish relations and discuss Alatta.  The
Emporer wished to visit the Eerith but the
Imperial Sorcerers told him it would be to
dangerous.  So he will instead send the Hederer
(Head Imperial Sorcerer). To go and establish
relations with the Eerith.

Primary Determinent: External polatics
Difficulty: Normal
Weight: Singal
Secrecy: Yes (If people discovered that the
Emporer had left the Empire he could havetrouble)
Actor: Emperor Edaeth, and the Hederer.
Modifiers: + Emporer intrested in the
outsideworld.
+ Alatta threat
- Long way 

Result: 0 -1 + 1 + (-1 0 0 +1)= 0 Mixed Results

Suggestion:   Work out between players, perhaps Mir/East Torphan treaty
causes difficulties.

Action 2 & 3: Establish Limited trade.

As the Emporer travels through Parglug he will
stop at the capital and try to open a limited
trade route with Parglug and then he when speaks
with the Archmage and try open trade routes
withthem.
Primary Determinent: Trade
Difficulty: Hard
Weight: Double
Secrecy: No
Modifiers: + Parglug might be intrested.
+ Mir seems to opening her ports for trade.

Result: -1 +2 + (0 -1 +1 0)= +1 Success

Suggestion: Limited trade is established.

Action 4: Deal with the Ice Deamons. (1 of
5years)

The Ice Deamons have been troubling Torphan for
too long and the Emporer has the military begin
to drive them back south. The Emperor orders the
Imperial Sorcerers to help the Army fight the Ice
Deamons.

Primary Determinent: Military
Difficulty: Hard
Weight: Singal
Secrecy: no
Modifiers: + Magic
- Emporer's out of the country

Results so far: -1 +1 + (0 +1 +1 +1) + () + () + () + ()

Suggestion: The Torphani forces slaughter thousands of goblins in the
southern forests as their forces continue to march south, toward the
Telar Pass and the goblin homelands.

Word of the crusade spreads throughout Qaiyore, even reaching the
war-torn Razanian Coast...


                                                   Aaron Nowack
"Never let reality get in the way of a good hypothesis."
http://www.geocities.com/TimesSquare/Dungeon/5930/

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