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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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NStevens
N Stevens

Mon

Nov 1
1999

01:41Z

[Cel] S.B.IH Voting

On Sun, 31 Oct 1999 jtsl@attglobal.net wrote:

> Okay we have desided that we will start this Space-based IH.  I would like those
> who are intrested in playing to vote.  Lets say vote for the next 24 hours then
> we will see what has been voted on and start it from their.  I am asking this
> because we have aired our appions but have come to no real desions.
> 
> Questions
1) Who will write the rules.  (They won't write all the rules they will just be
> the one to keep trake of all the rules until they are finished.)
> 2) Will we be doing a game with with many diffrent Societies or one common
Society or will we do what was did with Elyria/Tryean/Keland? (Meaning you have
>a main game with diffrent Societies but one of those Societies is deivded into
> smaller parts and players.)
> 3) Who wants to be GM. (This may not be vote able but metions who you think
> should be it then if they can and want to then Okay.)
> 4) Do we begin with a stroyline  or just start were ever.
> 5) Do we want any conection to Celandra.
> 6) Do we want Magic mixed with tech. or just tech.
> 
> (If I missed anything we can first vote on these then we could vote  on what
> ever the questions is after this vote.)
> 

> 1) Whoever wants to; I really don't have time to write full-blown rules
but will give ideas/help out etc.
> 2) Start with different societies and see if a sub-game is warranted
(civil war or whatever).
> 3) I think we can wait on the GM, let's do rules first.
> 4) See how the history develops as the societies take shape.
> 5) Should be mythical place having no real significance in the game
(maybe some societies from there etc.).
> 6) Tech and magic


N Stevens

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