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Celandra is a game in which the players take the roles of societies, rather than playing individual characters. The players will invent a society with its culture and heritage, and will guide its development and interaction with the world. Emphasis will be be placed on developing a detailed history of Celandra, along with myths and legends.
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MkeAton
Archangel

Sun

Jan 9
2000

07:45Z

[cel][qai][admin] Gamestate.

Let me clarify a bit of Jason's message.  We have primarily divided
responsibilities between the two of us in a way to insure there is no
"conflict of interest" during play and so that there is minimal play
disruption.

JTH will coordinate the primary aspect of game mechanics (processing turns,
resolving actions, etc.) with the exception of Mir itself (which I'll GM
just to make sure he doesn't get too carried away).

Story arch and narrative are still my primary focus.  Amazingly, the
"complete" storyline (the TRUTH of history and the secret plots of traitors)
passed through the past two GMs is so close to my existing plot outline for
the Eerith Cantos that everything should stay the same with no continuity
gaps.  If it's in the narrative (even in foreshadowing), it's still there
(although don't assume that everything is cut and dried).  It's also safe to
say, I don't think anyone knows the entire story, if for no other reason
than I am too cryptic--I couldn't give away the plot outside of writing the
narrative completely (even if I tried).

We do need someone to keep up the website.  Frankly, I'm just too busy.  I
have a new writing job and I'm not sure if I can give the website the time
it deserves without letting the narrative slide.  If anyone can help, don't
hesitate to offer.  Otherwise, we'll muddle through.

In short, JTH is taking over game-state issues (and I'll be here in case he
gets too busy).  I'm concentrating on continuity and presenting the
narrative in a clear fashion.  Unless JTH encounters technical problems, you
should experience minimal disruption in gaming.

And, as we say on Rallos'Tek:  If you have question-give Tell.

M. Keaton (Who, in a sudden fit of Edmundtizing, cannot resist the urge to
say "Do not adjust your sets.  I control the vertical.  I control the
horizontal.  Your in our world now.")

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